Use events for calls to async native functions
This commit is contained in:
parent
4c9ab4bef2
commit
561b9574b6
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,5 +1,5 @@
|
||||
scriptname BRClient
|
||||
|
||||
function Init() global native
|
||||
bool function StatusCheck(string apiKey) global native
|
||||
bool function StatusCheck(string apiKey, quest quest) global native
|
||||
string function GenerateApiKey() global native
|
@ -1,5 +1,5 @@
|
||||
scriptname BRInteriorRefList
|
||||
|
||||
int function Create(string apiUrl, string apiKey, int shop_id, cell cell) global native
|
||||
bool function ClearCell(cell cell) global native
|
||||
bool function Load(string apiUrl, string apiKey, int interior_ref_id, cell cell, ObjectReference player) global native
|
||||
bool function Create(string apiUrl, string apiKey, int shop_id, quest quest) global native
|
||||
bool function ClearCell() global native
|
||||
bool function Load(string apiUrl, string apiKey, int interior_ref_id, ObjectReference player, quest quest) global native
|
@ -71,6 +71,7 @@ endState
|
||||
state START_MOD
|
||||
event OnSelectST()
|
||||
if BR.StartMod()
|
||||
Debug.Notification("Starting mod...")
|
||||
modStarted = true
|
||||
SetToggleOptionValueST(true, true)
|
||||
SetOptionFlagsST(OPTION_FLAG_DISABLED, true)
|
||||
@ -87,7 +88,7 @@ endState
|
||||
state SAVE_REFS
|
||||
event OnSelectST()
|
||||
if BR.SaveInteriorRefs()
|
||||
debug.MessageBox("Successfully saved shop.")
|
||||
Debug.Notification("Saving shop...")
|
||||
endif
|
||||
endEvent
|
||||
|
||||
@ -99,7 +100,7 @@ endState
|
||||
state LOAD_REFS
|
||||
event OnSelectST()
|
||||
if BR.LoadInteriorRefs()
|
||||
debug.MessageBox("Successfully loaded shop.")
|
||||
Debug.Notification("Loading shop...")
|
||||
endif
|
||||
endEvent
|
||||
|
||||
@ -126,4 +127,8 @@ state LOAD_MERCH
|
||||
event OnHighlightST()
|
||||
SetInfoText("Load shop merchandise onto the merchant shelf of the shop.")
|
||||
endEvent
|
||||
endState
|
||||
endState
|
||||
|
||||
event OnShopCreate(int result)
|
||||
Debug.Trace("BRMCMConfigMenu OnShopCreate result: " + result)
|
||||
endEvent
|
@ -5,16 +5,11 @@ Quest Property BRQuest Auto
|
||||
|
||||
event OnMenuClose(string menuName)
|
||||
if menuName == "ContainerMenu"
|
||||
debug.Trace("BRMerchChestScript container menu closed")
|
||||
Debug.Trace("BRMerchChestScript container menu closed")
|
||||
BRQuestScript BRScript = BRQuest as BRQuestScript
|
||||
int result = BRMerchandiseList.Create(BRScript.ApiUrl, BRScript.ApiKey, BRScript.ShopId, self)
|
||||
if result == -2
|
||||
Debug.Trace("BRMerchChestScript no container changes to save to the server")
|
||||
elseif result == -1
|
||||
bool result = BRMerchandiseList.Create(BRScript.ApiUrl, BRScript.ApiKey, BRScript.ShopId, self)
|
||||
if !result
|
||||
Debug.MessageBox("Failed to save shop merchandise. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
else
|
||||
BRScript.MerchandiseListId = result;
|
||||
Debug.Notification("Saved merchandise successfully")
|
||||
endif
|
||||
UnregisterForMenu("ContainerMenu")
|
||||
endif
|
||||
@ -22,7 +17,20 @@ endEvent
|
||||
|
||||
event OnActivate(ObjectReference akActionRef)
|
||||
if akActionRef == PlayerRef
|
||||
debug.Trace("BRMerchChestScript container was opened")
|
||||
Debug.Trace("BRMerchChestScript container was opened")
|
||||
RegisterForMenu("ContainerMenu")
|
||||
endif
|
||||
endEvent
|
||||
|
||||
event OnCreateMerchandise(int result)
|
||||
Debug.Trace("BRMerchChestScript OnCreateMerchandise result: " + result)
|
||||
if result == -2
|
||||
Debug.Trace("BRMerchChestScript no container changes to save to the server")
|
||||
elseif result == -1
|
||||
Debug.MessageBox("Failed to save shop merchandise. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
else
|
||||
BRQuestScript BRScript = BRQuest as BRQuestScript
|
||||
BRScript.MerchandiseListId = result;
|
||||
Debug.Notification("Saved merchandise successfully")
|
||||
endif
|
||||
endEvent
|
@ -10,14 +10,14 @@ Activator property PlaceholderStatic auto
|
||||
Actor property PlayerRef auto
|
||||
Quest Property BRQuest Auto
|
||||
|
||||
Event OnActivate(ObjectReference akActionRef)
|
||||
event OnActivate(ObjectReference akActionRef)
|
||||
if akActionRef == PlayerRef
|
||||
ObjectReference MerchantShelf = self.GetLinkedRef(BRLinkMerchShelf)
|
||||
BRQuestScript BRScript = BRQuest as BRQuestScript
|
||||
bool result = BRMerchandiseList.NextPage(BRScript.ApiUrl, BRScript.ApiKey, BRScript.MerchandiseListId, MerchantShelf, PlaceholderStatic, BRLinkMerchShelf, BRLinkMerchChest, BRLinkItemRef, BRLinkMerchToggle, BRLinkMerchNext, BRLinkMerchPrev)
|
||||
debug.Trace("BRMerchandiseList.NextPage result: " + result)
|
||||
Debug.Trace("BRMerchandiseList.NextPage result: " + result)
|
||||
if !result
|
||||
Debug.MessageBox("Failed to load shop merchandise. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
endif
|
||||
EndEvent
|
||||
endEvent
|
@ -10,14 +10,14 @@ Activator property PlaceholderStatic auto
|
||||
Actor property PlayerRef auto
|
||||
Quest Property BRQuest Auto
|
||||
|
||||
Event OnActivate(ObjectReference akActionRef)
|
||||
event OnActivate(ObjectReference akActionRef)
|
||||
if akActionRef == PlayerRef
|
||||
ObjectReference MerchantShelf = self.GetLinkedRef(BRLinkMerchShelf)
|
||||
BRQuestScript BRScript = BRQuest as BRQuestScript
|
||||
bool result = BRMerchandiseList.PrevPage(BRScript.ApiUrl, BRScript.ApiKey, BRScript.MerchandiseListId, MerchantShelf, PlaceholderStatic, BRLinkMerchShelf, BRLinkMerchChest, BRLinkItemRef, BRLinkMerchToggle, BRLinkMerchNext, BRLinkMerchPrev)
|
||||
debug.Trace("BRMerchandiseList.PrevPage result: " + result)
|
||||
Debug.Trace("BRMerchandiseList.PrevPage result: " + result)
|
||||
if !result
|
||||
Debug.MessageBox("Failed to load shop merchandise. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
endif
|
||||
EndEvent
|
||||
endEvent
|
@ -10,20 +10,20 @@ Activator property PlaceholderStatic auto
|
||||
Actor property PlayerRef auto
|
||||
Quest Property BRQuest Auto
|
||||
|
||||
Event OnActivate(ObjectReference akActionRef)
|
||||
event OnActivate(ObjectReference akActionRef)
|
||||
if akActionRef == PlayerRef
|
||||
ObjectReference MerchantShelf = self.GetLinkedRef(BRLinkMerchShelf)
|
||||
BRQuestScript BRScript = BRQuest as BRQuestScript
|
||||
bool result = BRMerchandiseList.Toggle(BRScript.ApiUrl, BRScript.ApiKey, BRScript.MerchandiseListId, MerchantShelf, PlaceholderStatic, BRLinkMerchShelf, BRLinkMerchChest, BRLinkItemRef, BRLinkMerchToggle, BRLinkMerchNext, BRLinkMerchPrev)
|
||||
debug.Trace("BRMerchandiseList.Toggle result: " + result)
|
||||
Debug.Trace("BRMerchandiseList.Toggle result: " + result)
|
||||
if !result
|
||||
Debug.MessageBox("Failed to load or clear shop merchandise. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
endif
|
||||
EndEvent
|
||||
endEvent
|
||||
|
||||
Event OnLoadMerchandise(bool result)
|
||||
debug.Trace("BRMerchToggleScript OnLoadMerchandise result: " + result)
|
||||
event OnLoadMerchandise(bool result)
|
||||
Debug.Trace("BRMerchToggleScript OnLoadMerchandise result: " + result)
|
||||
if result
|
||||
ObjectReference MerchantShelf = self.GetLinkedRef(BRLinkMerchShelf)
|
||||
while !BRMerchandiseList.Replace3D(MerchantShelf, PlaceholderStatic, BRLinkMerchShelf, BRLinkItemRef)
|
||||
@ -33,4 +33,4 @@ Event OnLoadMerchandise(bool result)
|
||||
else
|
||||
Debug.MessageBox("Failed to load or clear shop merchandise. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
EndEvent
|
||||
endEvent
|
@ -9,4 +9,4 @@ bool function Replace3D(ObjectReference merchantShelf, Form placeholderStatic, K
|
||||
|
||||
Form function Buy(ObjectReference merchandisePlaceholder) global native
|
||||
|
||||
int function Create(string apiUrl, string apiKey, int shopId, ObjectReference merchantChest) global native
|
||||
bool function Create(string apiUrl, string apiKey, int shopId, ObjectReference merchantChest) global native
|
@ -1,3 +1,3 @@
|
||||
scriptname BROwner
|
||||
|
||||
int function Create(string apiUrl, string apiKey, string name, int modVersion) global native
|
||||
bool function Create(string apiUrl, string apiKey, string name, int modVersion, quest quest) global native
|
@ -36,36 +36,56 @@ endFunction
|
||||
|
||||
bool function StartMod()
|
||||
debug.Trace("BRQuestScript StartMod")
|
||||
bool result = BRClient.StatusCheck(ApiUrl)
|
||||
if result
|
||||
ApiKey = BRClient.GenerateApiKey()
|
||||
Debug.Trace("apiKey: " + ApiKey)
|
||||
Debug.Trace("apiUrl: " + ApiUrl)
|
||||
string playerName = Game.GetPlayer().GetBaseObject().GetName()
|
||||
OwnerId = BROwner.Create(ApiUrl, ApiKey, playerName, ModVersion)
|
||||
if OwnerId > -1
|
||||
ShopId = BRShop.Create(ApiUrl, ApiKey, playerName + "'s Shop")
|
||||
if ShopId > -1
|
||||
Debug.Notification("Initialized Bazaar Realm client")
|
||||
else
|
||||
result = false
|
||||
Debug.MessageBox("Failed to initialize Bazaar Realm client. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
else
|
||||
result = false
|
||||
Debug.MessageBox("Failed to initialize Bazaar Realm client. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
else
|
||||
bool result = BRClient.StatusCheck(ApiUrl, self)
|
||||
if !result
|
||||
Debug.MessageBox("Failed to initialize Bazaar Realm client. The API server might be down: " + ApiUrl)
|
||||
endif
|
||||
return result
|
||||
endFunction
|
||||
|
||||
event OnStatusCheck(bool result)
|
||||
Debug.Trace("BRQuestScript OnStatusCheck result: " + result)
|
||||
if result
|
||||
ApiKey = BRClient.GenerateApiKey()
|
||||
Debug.Trace("apiKey: " + ApiKey)
|
||||
Debug.Trace("apiUrl: " + ApiUrl)
|
||||
string playerName = PlayerRef.GetBaseObject().GetName()
|
||||
bool ownerResult = BROwner.Create(ApiUrl, ApiKey, playerName, ModVersion, self)
|
||||
if !ownerResult
|
||||
Debug.MessageBox("Failed to initialize Bazaar Realm client. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
else
|
||||
Debug.MessageBox("Failed to initialize Bazaar Realm client. The API server might be down: " + ApiUrl)
|
||||
endif
|
||||
endEvent
|
||||
|
||||
event OnCreateOwner(int result)
|
||||
Debug.Trace("BRQuestScript OnCreateOwner result: " + result)
|
||||
string playerName = PlayerRef.GetBaseObject().GetName()
|
||||
if result > -1
|
||||
OwnerId = result
|
||||
bool shopResult = BRShop.Create(ApiUrl, ApiKey, playerName + "'s Shop", "", self)
|
||||
if !shopResult
|
||||
Debug.MessageBox("Failed to initialize Bazaar Realm client. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
else
|
||||
Debug.MessageBox("Failed to initialize Bazaar Realm client. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
endEvent
|
||||
|
||||
event OnCreateShop(int result)
|
||||
Debug.Trace("BRQuestScript OnCreateShop result: " + result)
|
||||
if result > -1
|
||||
ShopId = result
|
||||
Debug.Notification("Initialized Bazaar Realm client")
|
||||
else
|
||||
Debug.MessageBox("Failed to initialize Bazaar Realm client. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
endEvent
|
||||
|
||||
bool function SaveInteriorRefs()
|
||||
; TODO: this should not save anything if player is not currently in their shop
|
||||
Cell currentCell = PlayerRef.GetParentCell()
|
||||
InteriorRefListId = BRInteriorRefList.Create(ApiUrl, ApiKey, ShopId, currentCell)
|
||||
Debug.Trace("Interior ref list id: " + interiorRefListId)
|
||||
bool result = BRInteriorRefList.Create(ApiUrl, ApiKey, ShopId, self)
|
||||
; Int numRefs = currentCell.GetNumRefs()
|
||||
; debug.Trace("Num of refs in current cell: " + numRefs)
|
||||
; Int refIndex = 0
|
||||
@ -102,8 +122,7 @@ bool function SaveInteriorRefs()
|
||||
; debug.Trace("Ref " + refIndex)
|
||||
; refIndex += 1
|
||||
; endWhile
|
||||
debug.Trace("Done looping through refs")
|
||||
if InteriorRefListId > -1
|
||||
if result
|
||||
return true
|
||||
else
|
||||
Debug.MessageBox("Failed to save shop. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
@ -111,13 +130,24 @@ bool function SaveInteriorRefs()
|
||||
endif
|
||||
endFunction
|
||||
|
||||
event OnCreateInteriorRefList(int result)
|
||||
Debug.Trace("BRQuestSCript OnCreateInteriorRefList result: " + result)
|
||||
if result > -1
|
||||
InteriorRefListId = result
|
||||
Debug.MessageBox("Successfully saved shop.")
|
||||
else
|
||||
Debug.MessageBox("Failed to save shop. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
endEvent
|
||||
|
||||
bool function LoadInteriorRefs()
|
||||
; TODO: this should not save anything if player is not currently in their shop
|
||||
Cell currentCell = PlayerRef.GetParentCell()
|
||||
bool result = BRInteriorRefList.ClearCell(currentCell)
|
||||
debug.Trace("ClearCell result: " + result)
|
||||
result = BRInteriorRefList.Load(ApiUrl, ApiKey, InteriorRefListId, currentCell, ShopXMarker)
|
||||
debug.Trace("Done loading interior refs from API")
|
||||
bool result = BRInteriorRefList.ClearCell()
|
||||
if !result
|
||||
Debug.MessageBox("Failed to load shop. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
Debug.Trace("ClearCell result: " + result)
|
||||
result = BRInteriorRefList.Load(ApiUrl, ApiKey, InteriorRefListId, ShopXMarker, self)
|
||||
if result
|
||||
return true
|
||||
else
|
||||
@ -126,6 +156,15 @@ bool function LoadInteriorRefs()
|
||||
endif
|
||||
endFunction
|
||||
|
||||
event OnLoadInteriorRefList(bool result)
|
||||
Debug.Trace("BRQuestSCript OnLoadInteriorRefList result: " + result)
|
||||
if result
|
||||
Debug.MessageBox("Successfully loaded shop")
|
||||
else
|
||||
Debug.MessageBox("Failed to load shop. Please submit a bug on Nexus Mods with the contents of BazaarRealmPlugin.log and BazaarRealmClient.log usually located in C:\\Users\\<your user>\\Documents\\My Games\\Skyrim Special Edition\\SKSE.")
|
||||
endif
|
||||
endEvent
|
||||
|
||||
int function ListMerchandise()
|
||||
string[] options = new string[5]
|
||||
options[0] = "First Item"
|
||||
|
@ -1,3 +1,3 @@
|
||||
scriptname BRShop
|
||||
|
||||
int function Create(string apiUrl, string apiKey, string name, string description = "") global native
|
||||
bool function Create(string apiUrl, string apiKey, string name, string description = "", quest quest) global native
|
Loading…
Reference in New Issue
Block a user