Scriptname BRQuestPlayerAliasScript extends ReferenceAlias Quest property BRQuest auto Cell property BREmpty auto event OnPlayerLoadGame() Debug.Trace("Player load game") BRQuestScript BRScript = BRQuest as BRQuestScript BRScript.Maintenance() Cell currentCell = self.GetReference().GetParentCell() if currentCell == BREmpty Debug.Trace("Player's loaded cell is BREmpty, resetting merch") endif endEvent event OnCellLoad() Debug.Trace("Player load cell") Cell currentCell = self.GetReference().GetParentCell() if currentCell == BREmpty Debug.Trace("Player's loaded cell is BREmpty, resetting merch") endif endEvent