Send structured server errors to papyrus
Refactored error handling, but I still haven't tested it in-game.
This commit is contained in:
parent
ea3cf72c3c
commit
7c77bc47be
@ -28,7 +28,7 @@ void StatusCheckImpl(RE::BSFixedString api_url, RE::TESQuest* quest) {
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SKSE::RegistrationMap<bool> successReg = SKSE::RegistrationMap<bool>();
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SKSE::RegistrationMap<bool> successReg = SKSE::RegistrationMap<bool>();
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successReg.Register(quest, RE::BSFixedString("OnStatusCheckSuccess"));
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successReg.Register(quest, RE::BSFixedString("OnStatusCheckSuccess"));
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SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
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SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
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failReg.Register(quest, RE::BSFixedString("OnStatusCheckFail"));
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failReg.Register(quest, RE::BSFixedString("OnStatusCheckFail"));
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logger::info(FMT_STRING("StatusCheck api_url: {}"), api_url);
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logger::info(FMT_STRING("StatusCheck api_url: {}"), api_url);
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@ -38,9 +38,16 @@ void StatusCheckImpl(RE::BSFixedString api_url, RE::TESQuest* quest) {
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logger::info(FMT_STRING("StatusCheck success: {}"), success);
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logger::info(FMT_STRING("StatusCheck success: {}"), success);
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successReg.SendEvent(success);
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successReg.SendEvent(success);
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} else {
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} else {
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const char* error = result.AsErr();
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FFIError error = result.AsErr();
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logger::error(FMT_STRING("StatusCheck failure: {}"), error);
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if (error.IsServer()) {
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failReg.SendEvent(RE::BSFixedString(error));
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FFIServerError server_error = error.AsServer();
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logger::error(FMT_STRING("StatusCheck server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
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failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
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} else {
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const char* network_error = error.AsNetwork();
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logger::error(FMT_STRING("StatusCheck network error: {}"), network_error);
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failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
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}
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}
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}
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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@ -73,7 +73,7 @@ void CreateInteriorRefListImpl(RE::BSFixedString api_url, RE::BSFixedString api_
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SKSE::RegistrationMap<int> successReg = SKSE::RegistrationMap<int>();
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SKSE::RegistrationMap<int> successReg = SKSE::RegistrationMap<int>();
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successReg.Register(quest, RE::BSFixedString("OnCreateInteriorRefListSuccess"));
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successReg.Register(quest, RE::BSFixedString("OnCreateInteriorRefListSuccess"));
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SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
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SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
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failReg.Register(quest, RE::BSFixedString("OnCreateInteriorRefListFail"));
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failReg.Register(quest, RE::BSFixedString("OnCreateInteriorRefListFail"));
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// TODO: may need to dynamically pass shop cell into this function
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// TODO: may need to dynamically pass shop cell into this function
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@ -81,7 +81,7 @@ void CreateInteriorRefListImpl(RE::BSFixedString api_url, RE::BSFixedString api_
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logger::info(FMT_STRING("CreateInteriorRefListImpl lookup cell override name: {} id: {:x}"), cell->GetName(), (uint32_t)cell->GetFormID());
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logger::info(FMT_STRING("CreateInteriorRefListImpl lookup cell override name: {} id: {:x}"), cell->GetName(), (uint32_t)cell->GetFormID());
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if (!cell) {
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if (!cell) {
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logger::error("CreateInteriorRefListImpl cell is null!");
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logger::error("CreateInteriorRefListImpl cell is null!");
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failReg.SendEvent("Could not find Cell with the editor ID: BREmpty");
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failReg.SendEvent(false, 0, "", "", "Could not find Cell with the editor ID: BREmpty");
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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return;
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return;
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@ -198,9 +198,16 @@ void CreateInteriorRefListImpl(RE::BSFixedString api_url, RE::BSFixedString api_
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logger::info(FMT_STRING("CreateInteriorRefList success: {}"), interior_ref_list_id);
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logger::info(FMT_STRING("CreateInteriorRefList success: {}"), interior_ref_list_id);
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successReg.SendEvent(interior_ref_list_id);
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successReg.SendEvent(interior_ref_list_id);
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} else {
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} else {
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const char* error = result.AsErr();
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FFIError error = result.AsErr();
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logger::error(FMT_STRING("CreateInteriorRefList failure: {}"), error);
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if (error.IsServer()) {
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failReg.SendEvent(RE::BSFixedString(error));
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FFIServerError server_error = error.AsServer();
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logger::error(FMT_STRING("CreateInteriorRefList server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
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failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
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} else {
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const char* network_error = error.AsNetwork();
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logger::error(FMT_STRING("CreateInteriorRefList network error: {}"), network_error);
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failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
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}
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}
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}
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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@ -289,26 +296,26 @@ void LoadRefsTask(FFIResult<RawInteriorRefData> result, RE::TESObjectREFR* targe
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SKSE::RegistrationMap<bool, std::vector<RE::TESObjectREFR*>> successReg = SKSE::RegistrationMap<bool, std::vector<RE::TESObjectREFR*>>();
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SKSE::RegistrationMap<bool, std::vector<RE::TESObjectREFR*>> successReg = SKSE::RegistrationMap<bool, std::vector<RE::TESObjectREFR*>>();
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successReg.Register(quest, RE::BSFixedString("OnLoadInteriorRefListSuccess"));
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successReg.Register(quest, RE::BSFixedString("OnLoadInteriorRefListSuccess"));
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SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
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SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
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failReg.Register(quest, RE::BSFixedString("OnLoadInteriorRefListFail"));
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failReg.Register(quest, RE::BSFixedString("OnLoadInteriorRefListFail"));
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if (!target_ref) {
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if (!target_ref) {
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logger::error("LoadRefsTask target_ref is null!");
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logger::error("LoadRefsTask target_ref is null!");
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failReg.SendEvent("Spawn target reference is null");
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failReg.SendEvent(false, 0, "", "", "Spawn target reference is null");
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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return;
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return;
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}
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}
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if (!private_chest) {
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if (!private_chest) {
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logger::error("LoadRefsTask private_chest is null!");
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logger::error("LoadRefsTask private_chest is null!");
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failReg.SendEvent("Private merchant chest reference is null");
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failReg.SendEvent(false, 0, "", "", "Private merchant chest reference is null");
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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return;
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return;
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}
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}
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if (!public_chest) {
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if (!public_chest) {
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logger::error("LoadRefsTask public_chest is null!");
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logger::error("LoadRefsTask public_chest is null!");
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failReg.SendEvent("Public merchant chest reference is null");
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failReg.SendEvent(false, 0, "", "", "Public merchant chest reference is null");
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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return;
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return;
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@ -318,7 +325,7 @@ void LoadRefsTask(FFIResult<RawInteriorRefData> result, RE::TESObjectREFR* targe
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logger::info(FMT_STRING("LoadRefsImpl lookup cell override name: {} id: {:x}"), cell->GetName(), (uint32_t)cell->GetFormID());
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logger::info(FMT_STRING("LoadRefsImpl lookup cell override name: {} id: {:x}"), cell->GetName(), (uint32_t)cell->GetFormID());
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if (!cell) {
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if (!cell) {
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logger::error("LoadRefsTask cell is null!");
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logger::error("LoadRefsTask cell is null!");
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failReg.SendEvent("Lookup failed for the shop Cell: BREmpty");
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failReg.SendEvent(false, 0, "", "", "Lookup failed for the shop Cell: BREmpty");
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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return;
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return;
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@ -365,7 +372,7 @@ void LoadRefsTask(FFIResult<RawInteriorRefData> result, RE::TESObjectREFR* targe
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game_ref = PlaceAtMe_Native(a_vm, 0, target_ref, form, 1, false, false);
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game_ref = PlaceAtMe_Native(a_vm, 0, target_ref, form, 1, false, false);
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if (!game_ref) {
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if (!game_ref) {
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logger::error("LoadInteriorRefList failed to place new ref in cell!");
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logger::error("LoadInteriorRefList failed to place new ref in cell!");
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failReg.SendEvent("Failed to place a new ref into the cell");
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failReg.SendEvent(false, 0, "", "", "Failed to place a new ref into the cell");
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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return;
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return;
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@ -390,7 +397,7 @@ void LoadRefsTask(FFIResult<RawInteriorRefData> result, RE::TESObjectREFR* targe
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RE::TESForm* form = data_handler->LookupForm((*maybe_form_id).second, MOD_NAME);
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RE::TESForm* form = data_handler->LookupForm((*maybe_form_id).second, MOD_NAME);
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if (!form) {
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if (!form) {
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logger::error("LoadInteriorRefList failed to find shelf base form!");
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logger::error("LoadInteriorRefList failed to find shelf base form!");
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failReg.SendEvent("Failed to place a shelf into the cell, could not find shelf base form");
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failReg.SendEvent(false, 0, "", "", "Failed to place a shelf into the cell, could not find shelf base form");
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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return;
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return;
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@ -420,7 +427,7 @@ void LoadRefsTask(FFIResult<RawInteriorRefData> result, RE::TESObjectREFR* targe
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RE::TESForm* button_form = data_handler->LookupForm(button.form_id, MOD_NAME);
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RE::TESForm* button_form = data_handler->LookupForm(button.form_id, MOD_NAME);
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if (!button_form) {
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if (!button_form) {
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logger::error("LoadInteriorRefList failed to find shelf button base form!");
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logger::error("LoadInteriorRefList failed to find shelf button base form!");
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failReg.SendEvent("Failed to place a shelf button into the cell, could not find shelf button base form");
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failReg.SendEvent(false, 0, "", "", "Failed to place a shelf button into the cell, could not find shelf button base form");
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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return;
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return;
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@ -451,7 +458,7 @@ void LoadRefsTask(FFIResult<RawInteriorRefData> result, RE::TESObjectREFR* targe
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}
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}
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} else {
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} else {
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logger::error("LoadInteriorRefList unrecognized shelf type!");
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logger::error("LoadInteriorRefList unrecognized shelf type!");
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failReg.SendEvent(fmt::format(FMT_STRING("Failed to place a shelf into the cell, unrecognized shelf_type: {}"), shelf.shelf_type));
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failReg.SendEvent(false, 0, "", "", fmt::format(FMT_STRING("Failed to place a shelf into the cell, unrecognized shelf_type: {}"), shelf.shelf_type));
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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return;
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return;
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@ -460,9 +467,16 @@ void LoadRefsTask(FFIResult<RawInteriorRefData> result, RE::TESObjectREFR* targe
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// TODO: load shop vendor(s)
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// TODO: load shop vendor(s)
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} else {
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} else {
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const char * error = result.AsErr();
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FFIError error = result.AsErr();
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logger::error(FMT_STRING("LoadInteriorRefList get_interior_ref_list error: {}"), error);
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if (error.IsServer()) {
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failReg.SendEvent(RE::BSFixedString(error));
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FFIServerError server_error = error.AsServer();
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logger::error(FMT_STRING("LoadInteriorRefList server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
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failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
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} else {
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const char* network_error = error.AsNetwork();
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logger::error(FMT_STRING("LoadInteriorRefList network error: {}"), network_error);
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failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
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}
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successReg.Unregister(quest);
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successReg.Unregister(quest);
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failReg.Unregister(quest);
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failReg.Unregister(quest);
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return;
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return;
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@ -237,7 +237,7 @@ void FillShelf(
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RE::TESObjectREFR* merchant_chest,
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RE::TESObjectREFR* merchant_chest,
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int page,
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int page,
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SKSE::RegistrationMap<bool> successReg,
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SKSE::RegistrationMap<bool> successReg,
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SKSE::RegistrationMap<RE::BSFixedString> failReg
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SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg
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) {
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) {
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RE::TESDataHandler* data_handler = RE::TESDataHandler::GetSingleton();
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RE::TESDataHandler* data_handler = RE::TESDataHandler::GetSingleton();
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RE::BSScript::Internal::VirtualMachine * a_vm = RE::BSScript::Internal::VirtualMachine::GetSingleton();
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RE::BSScript::Internal::VirtualMachine * a_vm = RE::BSScript::Internal::VirtualMachine::GetSingleton();
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@ -426,7 +426,7 @@ void FillShelf(
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RE::TESObjectREFR* next_ref = merchant_shelf->GetLinkedRef(next_keyword);
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RE::TESObjectREFR* next_ref = merchant_shelf->GetLinkedRef(next_keyword);
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if (!next_ref) {
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if (!next_ref) {
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logger::error("FillShelf next_ref is null!");
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logger::error("FillShelf next_ref is null!");
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failReg.SendEvent("Could not find the shelf's next button");
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failReg.SendEvent(false, 0, "", "", "Could not find the shelf's next button");
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successReg.Unregister(merchant_chest);
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successReg.Unregister(merchant_chest);
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failReg.Unregister(merchant_chest);
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failReg.Unregister(merchant_chest);
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return;
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return;
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@ -434,7 +434,7 @@ void FillShelf(
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RE::TESObjectREFR* prev_ref = merchant_shelf->GetLinkedRef(prev_keyword);
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RE::TESObjectREFR* prev_ref = merchant_shelf->GetLinkedRef(prev_keyword);
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if (!prev_ref) {
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if (!prev_ref) {
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logger::error("FillShelf prev_ref is null!");
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logger::error("FillShelf prev_ref is null!");
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failReg.SendEvent("Could not find the shelf's previous button");
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failReg.SendEvent(false, 0, "", "", "Could not find the shelf's previous button");
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successReg.Unregister(merchant_chest);
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successReg.Unregister(merchant_chest);
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failReg.Unregister(merchant_chest);
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failReg.Unregister(merchant_chest);
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return;
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return;
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@ -474,12 +474,12 @@ void LoadShelfPageTask(
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// Since this method is running asyncronously in a thread, set up a callback on the trigger ref that will receive an event with the result
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// Since this method is running asyncronously in a thread, set up a callback on the trigger ref that will receive an event with the result
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SKSE::RegistrationMap<bool> successReg = SKSE::RegistrationMap<bool>();
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SKSE::RegistrationMap<bool> successReg = SKSE::RegistrationMap<bool>();
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successReg.Register(merchant_chest, RE::BSFixedString("OnLoadShelfPageSuccess"));
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successReg.Register(merchant_chest, RE::BSFixedString("OnLoadShelfPageSuccess"));
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SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
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SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
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failReg.Register(merchant_chest, RE::BSFixedString("OnLoadShelfPageFail"));
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failReg.Register(merchant_chest, RE::BSFixedString("OnLoadShelfPageFail"));
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if (!ClearMerchandise(merchant_shelf)) {
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if (!ClearMerchandise(merchant_shelf)) {
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logger::error("LoadShelfPageTask ClearMerchandise returned a fail code");
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logger::error("LoadShelfPageTask ClearMerchandise returned a fail code");
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failReg.SendEvent(RE::BSFixedString("Failed to clear existing merchandise from shelf"));
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failReg.SendEvent(false, 0, "", "", RE::BSFixedString("Failed to clear existing merchandise from shelf"));
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successReg.Unregister(merchant_chest);
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successReg.Unregister(merchant_chest);
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failReg.Unregister(merchant_chest);
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failReg.Unregister(merchant_chest);
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return;
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return;
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@ -498,11 +498,11 @@ void FillShelves(
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std::vector<RE::TESObjectREFR*> merchant_shelves,
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std::vector<RE::TESObjectREFR*> merchant_shelves,
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RE::TESObjectREFR* merchant_chest,
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RE::TESObjectREFR* merchant_chest,
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SKSE::RegistrationMap<bool> successReg,
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SKSE::RegistrationMap<bool> successReg,
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SKSE::RegistrationMap<RE::BSFixedString> failReg
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SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg
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) {
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) {
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if (!ClearAllMerchandise(cell)) {
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if (!ClearAllMerchandise(cell)) {
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logger::error("FillShelves ClearAllMerchandise returned a fail code");
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logger::error("FillShelves ClearAllMerchandise returned a fail code");
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failReg.SendEvent(RE::BSFixedString("Failed to clear existing merchandise from shelves"));
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failReg.SendEvent(false, 0, "", "", RE::BSFixedString("Failed to clear existing merchandise from shelves"));
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successReg.Unregister(merchant_chest);
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successReg.Unregister(merchant_chest);
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failReg.Unregister(merchant_chest);
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failReg.Unregister(merchant_chest);
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return;
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return;
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@ -533,7 +533,7 @@ void LoadMerchTask(
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// Since this method is running asyncronously in a thread, set up a callback on the trigger ref that will receive an event with the result
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// Since this method is running asyncronously in a thread, set up a callback on the trigger ref that will receive an event with the result
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SKSE::RegistrationMap<bool> successReg = SKSE::RegistrationMap<bool>();
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SKSE::RegistrationMap<bool> successReg = SKSE::RegistrationMap<bool>();
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successReg.Register(merchant_chest, RE::BSFixedString("OnLoadMerchandiseSuccess"));
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successReg.Register(merchant_chest, RE::BSFixedString("OnLoadMerchandiseSuccess"));
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SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
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SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
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failReg.Register(merchant_chest, RE::BSFixedString("OnLoadMerchandiseFail"));
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failReg.Register(merchant_chest, RE::BSFixedString("OnLoadMerchandiseFail"));
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if (result.IsOk()) {
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if (result.IsOk()) {
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@ -563,9 +563,16 @@ void LoadMerchTask(
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|
||||||
FillShelves(cell, merchant_shelves, merchant_chest, successReg, failReg);
|
FillShelves(cell, merchant_shelves, merchant_chest, successReg, failReg);
|
||||||
} else {
|
} else {
|
||||||
const char* error = result.AsErr();
|
FFIError error = result.AsErr();
|
||||||
logger::error(FMT_STRING("LoadMerchTask get_merchandise_list error: {}"), error);
|
if (error.IsServer()) {
|
||||||
failReg.SendEvent(RE::BSFixedString(error));
|
FFIServerError server_error = error.AsServer();
|
||||||
|
logger::error(FMT_STRING("LoadMerchTask server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
|
||||||
|
failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
|
||||||
|
} else {
|
||||||
|
const char* network_error = error.AsNetwork();
|
||||||
|
logger::error(FMT_STRING("LoadMerchTask network error: {}"), network_error);
|
||||||
|
failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
|
||||||
|
}
|
||||||
successReg.Unregister(merchant_chest);
|
successReg.Unregister(merchant_chest);
|
||||||
failReg.Unregister(merchant_chest);
|
failReg.Unregister(merchant_chest);
|
||||||
return;
|
return;
|
||||||
@ -990,7 +997,7 @@ void CreateMerchandiseListImpl(
|
|||||||
|
|
||||||
SKSE::RegistrationMap<bool> successReg = SKSE::RegistrationMap<bool>();
|
SKSE::RegistrationMap<bool> successReg = SKSE::RegistrationMap<bool>();
|
||||||
successReg.Register(merchant_chest, RE::BSFixedString("OnCreateMerchandiseSuccess"));
|
successReg.Register(merchant_chest, RE::BSFixedString("OnCreateMerchandiseSuccess"));
|
||||||
SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
|
SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
|
||||||
failReg.Register(merchant_chest, RE::BSFixedString("OnCreateMerchandiseFail"));
|
failReg.Register(merchant_chest, RE::BSFixedString("OnCreateMerchandiseFail"));
|
||||||
|
|
||||||
RE::InventoryChanges* inventory_changes = merchant_chest->GetInventoryChanges();
|
RE::InventoryChanges* inventory_changes = merchant_chest->GetInventoryChanges();
|
||||||
@ -1073,9 +1080,16 @@ void CreateMerchandiseListImpl(
|
|||||||
logger::info("CreateMerchandiseList success");
|
logger::info("CreateMerchandiseList success");
|
||||||
successReg.SendEvent(true);
|
successReg.SendEvent(true);
|
||||||
} else {
|
} else {
|
||||||
const char* error = result.AsErr();
|
FFIError error = result.AsErr();
|
||||||
logger::error(FMT_STRING("CreateMerchandiseList failure: {}"), error);
|
if (error.IsServer()) {
|
||||||
failReg.SendEvent(RE::BSFixedString(error));
|
FFIServerError server_error = error.AsServer();
|
||||||
|
logger::error(FMT_STRING("CreateMerchandiseList server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
|
||||||
|
failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
|
||||||
|
} else {
|
||||||
|
const char* network_error = error.AsNetwork();
|
||||||
|
logger::error(FMT_STRING("CreateMerchandiseList network error: {}"), network_error);
|
||||||
|
failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
successReg.Unregister(merchant_chest);
|
successReg.Unregister(merchant_chest);
|
||||||
failReg.Unregister(merchant_chest);
|
failReg.Unregister(merchant_chest);
|
||||||
|
@ -9,7 +9,7 @@ void CreateOwnerImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, RE::B
|
|||||||
|
|
||||||
SKSE::RegistrationMap<int> successReg = SKSE::RegistrationMap<int>();
|
SKSE::RegistrationMap<int> successReg = SKSE::RegistrationMap<int>();
|
||||||
successReg.Register(quest, RE::BSFixedString("OnCreateOwnerSuccess"));
|
successReg.Register(quest, RE::BSFixedString("OnCreateOwnerSuccess"));
|
||||||
SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
|
SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
|
||||||
failReg.Register(quest, RE::BSFixedString("OnCreateOwnerFail"));
|
failReg.Register(quest, RE::BSFixedString("OnCreateOwnerFail"));
|
||||||
|
|
||||||
logger::info(FMT_STRING("CreateOwner api_url: {}, api_key: {}, name: {}, mod_version: {}"), api_url, api_key, name, mod_version);
|
logger::info(FMT_STRING("CreateOwner api_url: {}, api_key: {}, name: {}, mod_version: {}"), api_url, api_key, name, mod_version);
|
||||||
@ -19,9 +19,16 @@ void CreateOwnerImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, RE::B
|
|||||||
logger::info(FMT_STRING("CreateOwner success: {}"), owner.id);
|
logger::info(FMT_STRING("CreateOwner success: {}"), owner.id);
|
||||||
successReg.SendEvent(owner.id);
|
successReg.SendEvent(owner.id);
|
||||||
} else {
|
} else {
|
||||||
RE::BSFixedString error = result.AsErr();
|
FFIError error = result.AsErr();
|
||||||
logger::info(FMT_STRING("CreateOwner failure: {}"), error);
|
if (error.IsServer()) {
|
||||||
failReg.SendEvent(error);
|
FFIServerError server_error = error.AsServer();
|
||||||
|
logger::error(FMT_STRING("CreateOwner server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
|
||||||
|
failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
|
||||||
|
} else {
|
||||||
|
const char* network_error = error.AsNetwork();
|
||||||
|
logger::error(FMT_STRING("CreateOwner network error: {}"), network_error);
|
||||||
|
failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
successReg.Unregister(quest);
|
successReg.Unregister(quest);
|
||||||
failReg.Unregister(quest);
|
failReg.Unregister(quest);
|
||||||
@ -48,7 +55,7 @@ void UpdateOwnerImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, int32
|
|||||||
|
|
||||||
SKSE::RegistrationMap<int> successReg = SKSE::RegistrationMap<int>();
|
SKSE::RegistrationMap<int> successReg = SKSE::RegistrationMap<int>();
|
||||||
successReg.Register(quest, RE::BSFixedString("OnUpdateOwnerSuccess"));
|
successReg.Register(quest, RE::BSFixedString("OnUpdateOwnerSuccess"));
|
||||||
SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
|
SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
|
||||||
failReg.Register(quest, RE::BSFixedString("OnUpdateOwnerFail"));
|
failReg.Register(quest, RE::BSFixedString("OnUpdateOwnerFail"));
|
||||||
|
|
||||||
logger::info(FMT_STRING("UpdateOwner api_url: {}, api_key: {}, name: {}, mod_version: {}"), api_url, api_key, name, mod_version);
|
logger::info(FMT_STRING("UpdateOwner api_url: {}, api_key: {}, name: {}, mod_version: {}"), api_url, api_key, name, mod_version);
|
||||||
@ -58,9 +65,16 @@ void UpdateOwnerImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, int32
|
|||||||
logger::info(FMT_STRING("UpdateOwner success: {}"), owner.id);
|
logger::info(FMT_STRING("UpdateOwner success: {}"), owner.id);
|
||||||
successReg.SendEvent(owner.id);
|
successReg.SendEvent(owner.id);
|
||||||
} else {
|
} else {
|
||||||
RE::BSFixedString error = result.AsErr();
|
FFIError error = result.AsErr();
|
||||||
logger::info(FMT_STRING("UpdateOwner failure: {}"), error);
|
if (error.IsServer()) {
|
||||||
failReg.SendEvent(error);
|
FFIServerError server_error = error.AsServer();
|
||||||
|
logger::error(FMT_STRING("UpdateOwner server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
|
||||||
|
failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
|
||||||
|
} else {
|
||||||
|
const char* network_error = error.AsNetwork();
|
||||||
|
logger::error(FMT_STRING("UpdateOwner network error: {}"), network_error);
|
||||||
|
failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
successReg.Unregister(quest);
|
successReg.Unregister(quest);
|
||||||
failReg.Unregister(quest);
|
failReg.Unregister(quest);
|
||||||
|
@ -11,7 +11,7 @@ void CreateShopImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, RE::BS
|
|||||||
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool> successReg =
|
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool> successReg =
|
||||||
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool>();
|
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool>();
|
||||||
successReg.Register(quest, RE::BSFixedString("OnCreateShopSuccess"));
|
successReg.Register(quest, RE::BSFixedString("OnCreateShopSuccess"));
|
||||||
SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
|
SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
|
||||||
failReg.Register(quest, RE::BSFixedString("OnCreateShopFail"));
|
failReg.Register(quest, RE::BSFixedString("OnCreateShopFail"));
|
||||||
|
|
||||||
logger::info(FMT_STRING("CreateShop api_url: {}, api_key: {}, name: {}, description: {}"), api_url, api_key, name, description);
|
logger::info(FMT_STRING("CreateShop api_url: {}, api_key: {}, name: {}, description: {}"), api_url, api_key, name, description);
|
||||||
@ -38,9 +38,16 @@ void CreateShopImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, RE::BS
|
|||||||
}
|
}
|
||||||
successReg.SendEvent(shop.id, RE::BSFixedString(shop.name), RE::BSFixedString(shop.description), shop.gold, RE::BSFixedString(shop.shop_type), keyword_forms, shop.vendor_keywords_exclude);
|
successReg.SendEvent(shop.id, RE::BSFixedString(shop.name), RE::BSFixedString(shop.description), shop.gold, RE::BSFixedString(shop.shop_type), keyword_forms, shop.vendor_keywords_exclude);
|
||||||
} else {
|
} else {
|
||||||
const char* error = result.AsErr();
|
FFIError error = result.AsErr();
|
||||||
logger::error(FMT_STRING("CreateShop failure: {}"), error);
|
if (error.IsServer()) {
|
||||||
failReg.SendEvent(RE::BSFixedString(error));
|
FFIServerError server_error = error.AsServer();
|
||||||
|
logger::error(FMT_STRING("CreateShop server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
|
||||||
|
failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
|
||||||
|
} else {
|
||||||
|
const char* network_error = error.AsNetwork();
|
||||||
|
logger::error(FMT_STRING("CreateShop network error: {}"), network_error);
|
||||||
|
failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
successReg.Unregister(quest);
|
successReg.Unregister(quest);
|
||||||
failReg.Unregister(quest);
|
failReg.Unregister(quest);
|
||||||
@ -79,7 +86,7 @@ void UpdateShopImpl(
|
|||||||
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool> successReg =
|
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool> successReg =
|
||||||
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool>();
|
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool>();
|
||||||
successReg.Register(quest, RE::BSFixedString("OnUpdateShopSuccess"));
|
successReg.Register(quest, RE::BSFixedString("OnUpdateShopSuccess"));
|
||||||
SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
|
SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
|
||||||
failReg.Register(quest, RE::BSFixedString("OnUpdateShopFail"));
|
failReg.Register(quest, RE::BSFixedString("OnUpdateShopFail"));
|
||||||
|
|
||||||
std::vector<const char*> keyword_strings;
|
std::vector<const char*> keyword_strings;
|
||||||
@ -111,9 +118,16 @@ void UpdateShopImpl(
|
|||||||
}
|
}
|
||||||
successReg.SendEvent(shop.id, RE::BSFixedString(shop.name), RE::BSFixedString(shop.description), shop.gold, RE::BSFixedString(shop.shop_type), keyword_forms, shop.vendor_keywords_exclude);
|
successReg.SendEvent(shop.id, RE::BSFixedString(shop.name), RE::BSFixedString(shop.description), shop.gold, RE::BSFixedString(shop.shop_type), keyword_forms, shop.vendor_keywords_exclude);
|
||||||
} else {
|
} else {
|
||||||
const char* error = result.AsErr();
|
FFIError error = result.AsErr();
|
||||||
logger::error(FMT_STRING("UpdateShop failure: {}"), error);
|
if (error.IsServer()) {
|
||||||
failReg.SendEvent(RE::BSFixedString(error));
|
FFIServerError server_error = error.AsServer();
|
||||||
|
logger::error(FMT_STRING("UpdateShop server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
|
||||||
|
failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
|
||||||
|
} else {
|
||||||
|
const char* network_error = error.AsNetwork();
|
||||||
|
logger::error(FMT_STRING("UpdateShop network error: {}"), network_error);
|
||||||
|
failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
successReg.Unregister(quest);
|
successReg.Unregister(quest);
|
||||||
failReg.Unregister(quest);
|
failReg.Unregister(quest);
|
||||||
@ -153,7 +167,7 @@ void GetShopImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, int32_t i
|
|||||||
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool> successReg =
|
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool> successReg =
|
||||||
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool>();
|
SKSE::RegistrationMap<int, RE::BSFixedString, RE::BSFixedString, int, RE::BSFixedString, std::vector<RE::BGSKeyword*>, bool>();
|
||||||
successReg.Register(quest, RE::BSFixedString("OnGetShopSuccess"));
|
successReg.Register(quest, RE::BSFixedString("OnGetShopSuccess"));
|
||||||
SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
|
SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
|
||||||
failReg.Register(quest, RE::BSFixedString("OnGetShopFail"));
|
failReg.Register(quest, RE::BSFixedString("OnGetShopFail"));
|
||||||
|
|
||||||
logger::info(FMT_STRING("GetShop api_url: {}, api_key: {}, id: {}"), api_url, api_key, id);
|
logger::info(FMT_STRING("GetShop api_url: {}, api_key: {}, id: {}"), api_url, api_key, id);
|
||||||
@ -180,9 +194,16 @@ void GetShopImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, int32_t i
|
|||||||
}
|
}
|
||||||
successReg.SendEvent(shop.id, RE::BSFixedString(shop.name), RE::BSFixedString(shop.description), shop.gold, RE::BSFixedString(shop.shop_type), keyword_forms, shop.vendor_keywords_exclude);
|
successReg.SendEvent(shop.id, RE::BSFixedString(shop.name), RE::BSFixedString(shop.description), shop.gold, RE::BSFixedString(shop.shop_type), keyword_forms, shop.vendor_keywords_exclude);
|
||||||
} else {
|
} else {
|
||||||
const char* error = result.AsErr();
|
FFIError error = result.AsErr();
|
||||||
logger::error(FMT_STRING("GetShop failure: {}"), error);
|
if (error.IsServer()) {
|
||||||
failReg.SendEvent(RE::BSFixedString(error));
|
FFIServerError server_error = error.AsServer();
|
||||||
|
logger::error(FMT_STRING("GetShop server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
|
||||||
|
failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
|
||||||
|
} else {
|
||||||
|
const char* network_error = error.AsNetwork();
|
||||||
|
logger::error(FMT_STRING("GetShop network error: {}"), network_error);
|
||||||
|
failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
successReg.Unregister(quest);
|
successReg.Unregister(quest);
|
||||||
failReg.Unregister(quest);
|
failReg.Unregister(quest);
|
||||||
@ -211,7 +232,7 @@ void ListShopsImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, RE::TES
|
|||||||
SKSE::RegistrationMap<std::vector<int>, std::vector<RE::BSFixedString>, std::vector<RE::BSFixedString>, std::vector<int>, std::vector<RE::BSFixedString>, std::vector<RE::BGSKeyword*>, std::vector<bool>> successReg =
|
SKSE::RegistrationMap<std::vector<int>, std::vector<RE::BSFixedString>, std::vector<RE::BSFixedString>, std::vector<int>, std::vector<RE::BSFixedString>, std::vector<RE::BGSKeyword*>, std::vector<bool>> successReg =
|
||||||
SKSE::RegistrationMap<std::vector<int>, std::vector<RE::BSFixedString>, std::vector<RE::BSFixedString>, std::vector<int>, std::vector<RE::BSFixedString>, std::vector<RE::BGSKeyword*>, std::vector<bool>>();
|
SKSE::RegistrationMap<std::vector<int>, std::vector<RE::BSFixedString>, std::vector<RE::BSFixedString>, std::vector<int>, std::vector<RE::BSFixedString>, std::vector<RE::BGSKeyword*>, std::vector<bool>>();
|
||||||
successReg.Register(quest, RE::BSFixedString("OnListShopsSuccess"));
|
successReg.Register(quest, RE::BSFixedString("OnListShopsSuccess"));
|
||||||
SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
|
SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
|
||||||
failReg.Register(quest, RE::BSFixedString("OnListShopsFail"));
|
failReg.Register(quest, RE::BSFixedString("OnListShopsFail"));
|
||||||
|
|
||||||
logger::info(FMT_STRING("ListShops api_url: {}, api_key: {}"), api_url, api_key);
|
logger::info(FMT_STRING("ListShops api_url: {}, api_key: {}"), api_url, api_key);
|
||||||
@ -259,9 +280,16 @@ void ListShopsImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, RE::TES
|
|||||||
}
|
}
|
||||||
successReg.SendEvent(id_vec, name_vec, description_vec, gold_vec, shop_type_vec, keywords_vec, keywords_exclude_vec);
|
successReg.SendEvent(id_vec, name_vec, description_vec, gold_vec, shop_type_vec, keywords_vec, keywords_exclude_vec);
|
||||||
} else {
|
} else {
|
||||||
const char* error = result.AsErr();
|
FFIError error = result.AsErr();
|
||||||
logger::error(FMT_STRING("ListShops failure: {}"), error);
|
if (error.IsServer()) {
|
||||||
failReg.SendEvent(RE::BSFixedString(error));
|
FFIServerError server_error = error.AsServer();
|
||||||
|
logger::error(FMT_STRING("ListShops server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
|
||||||
|
failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
|
||||||
|
} else {
|
||||||
|
const char* network_error = error.AsNetwork();
|
||||||
|
logger::error(FMT_STRING("ListShops network error: {}"), network_error);
|
||||||
|
failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
successReg.Unregister(quest);
|
successReg.Unregister(quest);
|
||||||
failReg.Unregister(quest);
|
failReg.Unregister(quest);
|
||||||
@ -331,13 +359,13 @@ void RefreshShopGoldImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, i
|
|||||||
|
|
||||||
SKSE::RegistrationMap<int> successReg = SKSE::RegistrationMap<int>();
|
SKSE::RegistrationMap<int> successReg = SKSE::RegistrationMap<int>();
|
||||||
successReg.Register(merchant_chest, RE::BSFixedString("OnRefreshShopGoldSuccess"));
|
successReg.Register(merchant_chest, RE::BSFixedString("OnRefreshShopGoldSuccess"));
|
||||||
SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
|
SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
|
||||||
failReg.Register(merchant_chest, RE::BSFixedString("OnRefreshShopGoldFail"));
|
failReg.Register(merchant_chest, RE::BSFixedString("OnRefreshShopGoldFail"));
|
||||||
|
|
||||||
RE::TESForm* gold_form = RE::TESForm::LookupByID(15);
|
RE::TESForm* gold_form = RE::TESForm::LookupByID(15);
|
||||||
if (!gold_form) {
|
if (!gold_form) {
|
||||||
logger::error("RefreshShopGoldImpl failed to lookup gold form");
|
logger::error("RefreshShopGoldImpl failed to lookup gold form");
|
||||||
failReg.SendEvent(RE::BSFixedString("Failed to lookup gold form"));
|
failReg.SendEvent(false, 0, "", "", RE::BSFixedString("Failed to lookup gold form"));
|
||||||
successReg.Unregister(merchant_chest);
|
successReg.Unregister(merchant_chest);
|
||||||
failReg.Unregister(merchant_chest);
|
failReg.Unregister(merchant_chest);
|
||||||
return;
|
return;
|
||||||
@ -345,7 +373,7 @@ void RefreshShopGoldImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, i
|
|||||||
RE::TESBoundObject* gold = static_cast<RE::TESBoundObject*>(gold_form);
|
RE::TESBoundObject* gold = static_cast<RE::TESBoundObject*>(gold_form);
|
||||||
if (!gold) {
|
if (!gold) {
|
||||||
logger::error("RefreshShopGoldImpl failed to cast gold form to gold bound object");
|
logger::error("RefreshShopGoldImpl failed to cast gold form to gold bound object");
|
||||||
failReg.SendEvent(RE::BSFixedString("Failed to cast gold form to gold bound object"));
|
failReg.SendEvent(false, 0, "", "", RE::BSFixedString("Failed to cast gold form to gold bound object"));
|
||||||
successReg.Unregister(merchant_chest);
|
successReg.Unregister(merchant_chest);
|
||||||
failReg.Unregister(merchant_chest);
|
failReg.Unregister(merchant_chest);
|
||||||
return;
|
return;
|
||||||
@ -361,9 +389,16 @@ void RefreshShopGoldImpl(RE::BSFixedString api_url, RE::BSFixedString api_key, i
|
|||||||
}
|
}
|
||||||
successReg.SendEvent(shop.gold);
|
successReg.SendEvent(shop.gold);
|
||||||
} else {
|
} else {
|
||||||
const char* error = result.AsErr();
|
FFIError error = result.AsErr();
|
||||||
logger::error(FMT_STRING("RefreshShopGold failure: {}"), error);
|
if (error.IsServer()) {
|
||||||
failReg.SendEvent(RE::BSFixedString(error));
|
FFIServerError server_error = error.AsServer();
|
||||||
|
logger::error(FMT_STRING("RefreshShopGold server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
|
||||||
|
failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
|
||||||
|
} else {
|
||||||
|
const char* network_error = error.AsNetwork();
|
||||||
|
logger::error(FMT_STRING("RefreshShopGold network error: {}"), network_error);
|
||||||
|
failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
successReg.Unregister(merchant_chest);
|
successReg.Unregister(merchant_chest);
|
||||||
failReg.Unregister(merchant_chest);
|
failReg.Unregister(merchant_chest);
|
||||||
|
@ -27,7 +27,7 @@ void CreateTransactionImpl(
|
|||||||
|
|
||||||
SKSE::RegistrationMap<int, int, int> successReg = SKSE::RegistrationMap<int, int, int>();
|
SKSE::RegistrationMap<int, int, int> successReg = SKSE::RegistrationMap<int, int, int>();
|
||||||
successReg.Register(result_handler, RE::BSFixedString("OnCreateTransactionSuccess"));
|
successReg.Register(result_handler, RE::BSFixedString("OnCreateTransactionSuccess"));
|
||||||
SKSE::RegistrationMap<RE::BSFixedString> failReg = SKSE::RegistrationMap<RE::BSFixedString>();
|
SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString> failReg = SKSE::RegistrationMap<bool, int, RE::BSFixedString, RE::BSFixedString, RE::BSFixedString>();
|
||||||
failReg.Register(result_handler, RE::BSFixedString("OnCreateTransactionFail"));
|
failReg.Register(result_handler, RE::BSFixedString("OnCreateTransactionFail"));
|
||||||
|
|
||||||
const char * name = merch_base->GetName();
|
const char * name = merch_base->GetName();
|
||||||
@ -56,9 +56,16 @@ void CreateTransactionImpl(
|
|||||||
logger::info(FMT_STRING("CreateTransaction success: {}"), saved_transaction.id);
|
logger::info(FMT_STRING("CreateTransaction success: {}"), saved_transaction.id);
|
||||||
successReg.SendEvent(saved_transaction.id, saved_transaction.quantity, saved_transaction.amount);
|
successReg.SendEvent(saved_transaction.id, saved_transaction.quantity, saved_transaction.amount);
|
||||||
} else {
|
} else {
|
||||||
const char* error = result.AsErr();
|
FFIError error = result.AsErr();
|
||||||
logger::error(FMT_STRING("CreateTransaction failure: {}"), error);
|
if (error.IsServer()) {
|
||||||
failReg.SendEvent(RE::BSFixedString(error));
|
FFIServerError server_error = error.AsServer();
|
||||||
|
logger::error(FMT_STRING("CreateTransaction server error: {} {} {}"), server_error.status, server_error.title, server_error.detail);
|
||||||
|
failReg.SendEvent(true, server_error.status, RE::BSFixedString(server_error.title), RE::BSFixedString(server_error.detail), RE::BSFixedString());
|
||||||
|
} else {
|
||||||
|
const char* network_error = error.AsNetwork();
|
||||||
|
logger::error(FMT_STRING("CreateTransaction network error: {}"), network_error);
|
||||||
|
failReg.SendEvent(false, 0, RE::BSFixedString(), RE::BSFixedString(), RE::BSFixedString(network_error));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
successReg.Unregister(result_handler);
|
successReg.Unregister(result_handler);
|
||||||
failReg.Unregister(result_handler);
|
failReg.Unregister(result_handler);
|
||||||
|
Loading…
Reference in New Issue
Block a user