Fix "encumbrance" typo
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@@ -129,7 +129,7 @@ float DragTargetPitchMovingSmoothingFactor ; Additional smoothing factor on pitc
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float DragTargetPitchStoppedSmoothingFactor ; Additional smoothing factor on pitch applied while stopped (default: 0.02)
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float DragUphillZAdjustmentFactor ; How much to adjust Z based on angle when going uphill (default: 6.0)
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float DragDownhillZAdjustmentFactor ; How much to adjust Z based on angle when going downhill (default: 4.5)
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short DragEncumberanceEnabled ; 0 = disabled, 1 = enabled (default: 1)
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short DragEncumbranceEnabled ; 0 = disabled, 1 = enabled (default: 1)
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; Boat drag angle calculation variables
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float dX
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float dY
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@@ -314,7 +314,7 @@ begin GameMode
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set ModVersion to 0.2
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set ColliderPosThreshold to 1.0
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set LandZThreshold to 40.0
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set DragEncumberanceEnabled to 1
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set DragEncumbranceEnabled to 1
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endif
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if (Resetting == -1)
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@@ -439,7 +439,7 @@ begin GameMode
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if (Dragging == 0)
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set Dragging to 1
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set DragTargetPitchAngle to 0 ; smooth reset to 0 pitch
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if (DragEncumberanceEnabled == 1)
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if (DragEncumbranceEnabled == 1)
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Player.AddItem RYBBoatToken 1
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endif
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set fQuestDelayTime to HighUpdateRate ; High update rate while dragging
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