Fix "encumbrance" typo

This commit is contained in:
2025-06-23 20:58:12 -04:00
parent f01eb4db12
commit 96602a5437
4 changed files with 11 additions and 11 deletions

View File

@@ -23,4 +23,4 @@ set RYB.DragTargetPitchMovingSmoothingFactor to 0.03
set RYB.DragTargetPitchStoppedSmoothingFactor to 0.02 set RYB.DragTargetPitchStoppedSmoothingFactor to 0.02
set RYB.DragUphillZAdjustmentFactor to 6 set RYB.DragUphillZAdjustmentFactor to 6
set RYB.DragDownhillZAdjustmentFactor to 4.5 set RYB.DragDownhillZAdjustmentFactor to 4.5
set RYB.DragEncumberanceEnabled to 1 set RYB.DragEncumbranceEnabled to 1

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@@ -93,7 +93,7 @@ begin GameMode
elseif (Choice == 6) elseif (Choice == 6)
set ChoosingInit to 0 set ChoosingInit to 0
set ChoosingSettings to 1 set ChoosingSettings to 1
MessageBox "Settings", "Toggle Drag Encumberance", "Toggle Rocking", "Toggle Player Weight", "Cancel" MessageBox "Settings", "Toggle Drag Encumbrance", "Toggle Rocking", "Toggle Player Weight", "Cancel"
set Choice to GetButtonPressed set Choice to GetButtonPressed
elseif (Choice == 7) elseif (Choice == 7)
set ChoosingInit to 0 set ChoosingInit to 0
@@ -185,7 +185,7 @@ begin GameMode
elseif (Choice == 4) elseif (Choice == 4)
set ChoosingOnLand to 0 set ChoosingOnLand to 0
set ChoosingSettings to 1 set ChoosingSettings to 1
MessageBox "Settings", "Toggle Drag Encumberance", "Toggle Rocking", "Toggle Player Weight", "Cancel" MessageBox "Settings", "Toggle Drag Encumbrance", "Toggle Rocking", "Toggle Player Weight", "Cancel"
set Choice to GetButtonPressed set Choice to GetButtonPressed
elseif (Choice == 5) elseif (Choice == 5)
set ChoosingOnLand to 0 set ChoosingOnLand to 0
@@ -216,12 +216,12 @@ begin GameMode
set Choice to GetButtonPressed set Choice to GetButtonPressed
if (Choice == 0) if (Choice == 0)
set ChoosingSettings to 0 set ChoosingSettings to 0
if (RYB.DragEncumberanceEnabled == 0) if (RYB.DragEncumbranceEnabled == 0)
set RYB.DragEncumberanceEnabled to 1 set RYB.DragEncumbranceEnabled to 1
Message "Drag encumberance enabled. You will be encumbered by the weight of the boat when dragging it." Message "Drag encumbrance enabled. You will be encumbered by the weight of the boat when dragging it."
else else
set RYB.DragEncumberanceEnabled to 0 set RYB.DragEncumbranceEnabled to 0
Message "Drag encumberance disabled. You will not be encumbered by the weight of the boat when dragging it." Message "Drag encumbrance disabled. You will not be encumbered by the weight of the boat when dragging it."
endif endif
elseif (Choice == 1) elseif (Choice == 1)
set ChoosingSettings to 0 set ChoosingSettings to 0

View File

@@ -129,7 +129,7 @@ float DragTargetPitchMovingSmoothingFactor ; Additional smoothing factor on pitc
float DragTargetPitchStoppedSmoothingFactor ; Additional smoothing factor on pitch applied while stopped (default: 0.02) float DragTargetPitchStoppedSmoothingFactor ; Additional smoothing factor on pitch applied while stopped (default: 0.02)
float DragUphillZAdjustmentFactor ; How much to adjust Z based on angle when going uphill (default: 6.0) float DragUphillZAdjustmentFactor ; How much to adjust Z based on angle when going uphill (default: 6.0)
float DragDownhillZAdjustmentFactor ; How much to adjust Z based on angle when going downhill (default: 4.5) float DragDownhillZAdjustmentFactor ; How much to adjust Z based on angle when going downhill (default: 4.5)
short DragEncumberanceEnabled ; 0 = disabled, 1 = enabled (default: 1) short DragEncumbranceEnabled ; 0 = disabled, 1 = enabled (default: 1)
; Boat drag angle calculation variables ; Boat drag angle calculation variables
float dX float dX
float dY float dY
@@ -314,7 +314,7 @@ begin GameMode
set ModVersion to 0.2 set ModVersion to 0.2
set ColliderPosThreshold to 1.0 set ColliderPosThreshold to 1.0
set LandZThreshold to 40.0 set LandZThreshold to 40.0
set DragEncumberanceEnabled to 1 set DragEncumbranceEnabled to 1
endif endif
if (Resetting == -1) if (Resetting == -1)
@@ -439,7 +439,7 @@ begin GameMode
if (Dragging == 0) if (Dragging == 0)
set Dragging to 1 set Dragging to 1
set DragTargetPitchAngle to 0 ; smooth reset to 0 pitch set DragTargetPitchAngle to 0 ; smooth reset to 0 pitch
if (DragEncumberanceEnabled == 1) if (DragEncumbranceEnabled == 1)
Player.AddItem RYBBoatToken 1 Player.AddItem RYBBoatToken 1
endif endif
set fQuestDelayTime to HighUpdateRate ; High update rate while dragging set fQuestDelayTime to HighUpdateRate ; High update rate while dragging