Fix "encumbrance" typo
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@@ -23,4 +23,4 @@ set RYB.DragTargetPitchMovingSmoothingFactor to 0.03
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set RYB.DragTargetPitchStoppedSmoothingFactor to 0.02
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set RYB.DragUphillZAdjustmentFactor to 6
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set RYB.DragDownhillZAdjustmentFactor to 4.5
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set RYB.DragEncumberanceEnabled to 1
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set RYB.DragEncumbranceEnabled to 1
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BIN
RowYourBoat.esp
BIN
RowYourBoat.esp
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@@ -93,7 +93,7 @@ begin GameMode
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elseif (Choice == 6)
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set ChoosingInit to 0
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set ChoosingSettings to 1
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MessageBox "Settings", "Toggle Drag Encumberance", "Toggle Rocking", "Toggle Player Weight", "Cancel"
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MessageBox "Settings", "Toggle Drag Encumbrance", "Toggle Rocking", "Toggle Player Weight", "Cancel"
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set Choice to GetButtonPressed
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elseif (Choice == 7)
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set ChoosingInit to 0
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@@ -185,7 +185,7 @@ begin GameMode
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elseif (Choice == 4)
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set ChoosingOnLand to 0
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set ChoosingSettings to 1
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MessageBox "Settings", "Toggle Drag Encumberance", "Toggle Rocking", "Toggle Player Weight", "Cancel"
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MessageBox "Settings", "Toggle Drag Encumbrance", "Toggle Rocking", "Toggle Player Weight", "Cancel"
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set Choice to GetButtonPressed
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elseif (Choice == 5)
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set ChoosingOnLand to 0
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@@ -216,12 +216,12 @@ begin GameMode
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set Choice to GetButtonPressed
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if (Choice == 0)
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set ChoosingSettings to 0
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if (RYB.DragEncumberanceEnabled == 0)
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set RYB.DragEncumberanceEnabled to 1
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Message "Drag encumberance enabled. You will be encumbered by the weight of the boat when dragging it."
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if (RYB.DragEncumbranceEnabled == 0)
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set RYB.DragEncumbranceEnabled to 1
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Message "Drag encumbrance enabled. You will be encumbered by the weight of the boat when dragging it."
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else
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set RYB.DragEncumberanceEnabled to 0
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Message "Drag encumberance disabled. You will not be encumbered by the weight of the boat when dragging it."
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set RYB.DragEncumbranceEnabled to 0
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Message "Drag encumbrance disabled. You will not be encumbered by the weight of the boat when dragging it."
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endif
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elseif (Choice == 1)
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set ChoosingSettings to 0
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@@ -129,7 +129,7 @@ float DragTargetPitchMovingSmoothingFactor ; Additional smoothing factor on pitc
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float DragTargetPitchStoppedSmoothingFactor ; Additional smoothing factor on pitch applied while stopped (default: 0.02)
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float DragUphillZAdjustmentFactor ; How much to adjust Z based on angle when going uphill (default: 6.0)
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float DragDownhillZAdjustmentFactor ; How much to adjust Z based on angle when going downhill (default: 4.5)
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short DragEncumberanceEnabled ; 0 = disabled, 1 = enabled (default: 1)
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short DragEncumbranceEnabled ; 0 = disabled, 1 = enabled (default: 1)
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; Boat drag angle calculation variables
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float dX
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float dY
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@@ -314,7 +314,7 @@ begin GameMode
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set ModVersion to 0.2
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set ColliderPosThreshold to 1.0
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set LandZThreshold to 40.0
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set DragEncumberanceEnabled to 1
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set DragEncumbranceEnabled to 1
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endif
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if (Resetting == -1)
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@@ -439,7 +439,7 @@ begin GameMode
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if (Dragging == 0)
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set Dragging to 1
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set DragTargetPitchAngle to 0 ; smooth reset to 0 pitch
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if (DragEncumberanceEnabled == 1)
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if (DragEncumbranceEnabled == 1)
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Player.AddItem RYBBoatToken 1
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endif
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set fQuestDelayTime to HighUpdateRate ; High update rate while dragging
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