diff --git a/Docs/Manual.xml b/Docs/Manual.xml
index 69fe9b0..73ca2c3 100644
--- a/Docs/Manual.xml
+++ b/Docs/Manual.xml
@@ -120,6 +120,10 @@ Should you encounter any behavior not described in this manual, remember that yo
ObvConsole set RYB.ENCHANTMENT to VALUE
+To understand the current state of your vessel's enchantments, scry all current enchantment values by reciting:
+
+sqv RYB
+
Movement Enchantments:
BoatMaxVelocity (6) - Maximum speed attainable
BaseRowForce (0.05) - Force applied when rowing
diff --git a/Docs/ModDesc.txt b/Docs/ModDesc.txt
index b6dcda3..28034ef 100644
--- a/Docs/ModDesc.txt
+++ b/Docs/ModDesc.txt
@@ -107,6 +107,10 @@ For those brave souls who would tune their vessel's enchantments, speak the anci
[code]ObvConsole set RYB. to [/code]
+To understand the current state of your vessel's enchantments, scry all current enchantment values by reciting:
+
+[code]sqv RYB[/code]
+
[b]Movement Enchantments:[/b]
BoatMaxVelocity (6) - Maximum speed attainable
BaseRowForce (0.05) - Force applied when rowing
@@ -217,6 +221,7 @@ This mod was designed specifically with the [url=https://www.nexusmods.com/obliv
I keep all of the scripts and files for this mod on [url=https://github.com/thallada/RowYourBoat]github[/url] (and [url=https://git.hallada.net/thallada/RowYourBoat]here[/url]). Everything is MIT licensed if anyone would like to reuse or build off this mod.
+
[size=5]Credits[/size]
[list]
diff --git a/RowYourBoat.esp b/RowYourBoat.esp
index da1fb6f..22c4e26 100644
Binary files a/RowYourBoat.esp and b/RowYourBoat.esp differ