diff --git a/Docs/Manual.xml b/Docs/Manual.xml index 69fe9b0..73ca2c3 100644 --- a/Docs/Manual.xml +++ b/Docs/Manual.xml @@ -120,6 +120,10 @@ Should you encounter any behavior not described in this manual, remember that yo
ObvConsole set RYB.ENCHANTMENT to VALUE

+To understand the current state of your vessel's enchantments, scry all current enchantment values by reciting:
+
+sqv RYB
+
Movement Enchantments:
BoatMaxVelocity (6) - Maximum speed attainable
BaseRowForce (0.05) - Force applied when rowing
diff --git a/Docs/ModDesc.txt b/Docs/ModDesc.txt index b6dcda3..28034ef 100644 --- a/Docs/ModDesc.txt +++ b/Docs/ModDesc.txt @@ -107,6 +107,10 @@ For those brave souls who would tune their vessel's enchantments, speak the anci [code]ObvConsole set RYB. to [/code] +To understand the current state of your vessel's enchantments, scry all current enchantment values by reciting: + +[code]sqv RYB[/code] + [b]Movement Enchantments:[/b] BoatMaxVelocity (6) - Maximum speed attainable BaseRowForce (0.05) - Force applied when rowing @@ -217,6 +221,7 @@ This mod was designed specifically with the [url=https://www.nexusmods.com/obliv I keep all of the scripts and files for this mod on [url=https://github.com/thallada/RowYourBoat]github[/url] (and [url=https://git.hallada.net/thallada/RowYourBoat]here[/url]). Everything is MIT licensed if anyone would like to reuse or build off this mod. + [size=5]Credits[/size] [list] diff --git a/RowYourBoat.esp b/RowYourBoat.esp index da1fb6f..22c4e26 100644 Binary files a/RowYourBoat.esp and b/RowYourBoat.esp differ