Fix boat duplication/disappearing, reduce collision false-positives

Needed to add a UE4SS script to fix the boat duplication issue. Disappearing issue was fixed by disabling and re-enabling when getting back to the boat. Collision false-positives was reduced by ignoring collider position when it is too far off expected X and Y positions.

Still not ready for next relase, needs some update migration code.
This commit is contained in:
2025-06-18 00:31:15 -04:00
parent e9e981af44
commit eb8cd50ada
6 changed files with 360 additions and 40 deletions

View File

@@ -0,0 +1,17 @@
; RYB Stage 51 Enable Boat and Attachment Refs
RYBBoatRef.Enable
RYBBoatMapMarker.Enable
RYBSeatRef.Enable
if (RYB.ChestPurchased == 1)
RYBChestRef.Enable
endif
if (RYB.LampPurchased == 1)
if (RYB.LampOn == 1)
RYBLampOnRef.Enable
endif
RYBLampOffRef.Enable
endif
if (RYB.LadderPurchased == 1 && RYB.LadderDeployed == 1)
RYBLadderRef.Enable
endif