# Changelog All notable changes to this project will be documented in this file. This project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## 0.2.1 - Small fix to UE4SS script to avoid lua error ## 0.2.0 - Fix for boat disappearing after leaving it somewhere and coming back later - You may now see the boat flash briefly when you approach it from far away - Added UE4SS script to fix boat sometimes duplicating - The boat may freeze for a split second whenever the duplication would have happened but it should recover from there - Switched the DARK spell effect with LOCK effect instead so the Row spell doesn't break the Night Eye effect - The Row spell is now a touch spell and has a lock icon instead of damage fatigue icon - (this is needed so the spell does not make a noise or visual effect when cast) - Reduced the amount of false-positives with collision detection so the boat shouldn't get grounded in water as often - Increased height boat needs to be to be considered on land so it can be dragged in the water while water-walking - Added a new setting option: "Toggle Drag Encumbrance" - Enables/disables adding the Rowboat to the player's inventory (200 lb) when initiating dragging ## 0.1.1 - Fix for CTD in June 5th, 2025 Oblivion Remastered 1.1 Update (1.511.102.0) ## 0.1.0 - Initial Release