; RYB Stage 21 Collider Collision set RYB.BaseBoatVelocity to 0 set RYB.CurrentTurnRate to 0 set RYB.BoatMoving to 0 set RYB.AutoRowing to 0 set RYB.Rowing to 0 RYBColliderRef.Disable RYBSeatRef.SetDestroyed 0 RYBBoatMapMarker.Enable set RYB.CollisionDetectTimer to RYB.CollisionDetectDelay if (RYB.BaseBoatVelocity > (RYB.BoatMaxVelocity * 0.9) || RYB.BaseBoatVelocity < -(RYB.BoatMaxVelocity * 0.9)) RYBBoatRef.PlaySound3D TRPImpactStone else RYBBoatRef.PlaySound3D TRPMineExplode endif set RYB.Grounded to 1 Message "The boat has grounded."