31 lines
1.3 KiB
Markdown
31 lines
1.3 KiB
Markdown
# Changelog
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All notable changes to this project will be documented in this file.
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This project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## 0.2.1
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- Small fix to UE4SS script to avoid lua error
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## 0.2.0
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- Fix for boat disappearing after leaving it somewhere and coming back later
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- You may now see the boat flash briefly when you approach it from far away
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- Added UE4SS script to fix boat sometimes duplicating
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- The boat may freeze for a split second whenever the duplication would have happened but it should recover from there
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- Switched the DARK spell effect with LOCK effect instead so the Row spell doesn't break the Night Eye effect
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- The Row spell is now a touch spell and has a lock icon instead of damage fatigue icon
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- (this is needed so the spell does not make a noise or visual effect when cast)
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- Reduced the amount of false-positives with collision detection so the boat shouldn't get grounded in water as often
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- Increased height boat needs to be to be considered on land so it can be dragged in the water while water-walking
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- Added a new setting option: "Toggle Drag Encumbrance"
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- Enables/disables adding the Rowboat to the player's inventory (200 lb) when initiating dragging
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## 0.1.1
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- Fix for CTD in June 5th, 2025 Oblivion Remastered 1.1 Update (1.511.102.0)
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## 0.1.0
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- Initial Release |