Files
RowYourBoat/ResultScripts/RYBQuestStage3InitCollider.psc
Tyler Hallada eb8cd50ada Fix boat duplication/disappearing, reduce collision false-positives
Needed to add a UE4SS script to fix the boat duplication issue. Disappearing issue was fixed by disabling and re-enabling when getting back to the boat. Collision false-positives was reduced by ignoring collider position when it is too far off expected X and Y positions.

Still not ready for next relase, needs some update migration code.
2025-06-18 00:31:15 -04:00

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; RYB Stage 3 Initialize Collider
set RYB.Collider to RYBColliderRef
set RYB.ColliderOffset to 300
set RYB.ColliderOffsetReverse to 350
set RYB.ColliderMoveFreq to 0.05
set RYB.ColliderZ to 1
set RYB.ColliderPosThreshold to 1.0
RYBColliderRef.SetActorAlpha 0.0
RYBColliderRef.SetActorRefraction 10.0
RYBColliderRef.AddSpell MG14JskarInvis
RYBColliderRef.SetActorValue Aggression 0
RYBColliderRef.SetActorValue Blindness 100
RYBColliderRef.ModActorValue Sneak 0
; RYBColliderRef.SetActorsAI 0 ; causes crash in 1.511.102.0
RYBColliderRef.SetDestroyed 1
set RYB.CollisionDetectDelay to 2
set RYB.CollisionDetectZThreshold to 10