Needed to add a UE4SS script to fix the boat duplication issue. Disappearing issue was fixed by disabling and re-enabling when getting back to the boat. Collision false-positives was reduced by ignoring collider position when it is too far off expected X and Y positions. Still not ready for next relase, needs some update migration code.
8 lines
170 B
Plaintext
8 lines
170 B
Plaintext
; RYB Stage 50 Disable Boat and Attachment Refs
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RYBBoatRef.Disable
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RYBSeatRef.Disable
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RYBChestRef.Disable
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RYBLampOnRef.Disable
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RYBLampOffRef.Disable
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RYBLadderRef.Disable |