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Day 9 part 2

Switch to using a `VecDeque` instead and rotate it on each turn.
Tyler Hallada 5 years ago
parent
commit
21a0815fd7
2 changed files with 35 additions and 27 deletions
  1. 33 26
      src/day9.rs
  2. 2 1
      src/main.rs

+ 33 - 26
src/day9.rs

@@ -5,6 +5,7 @@ use std::fmt;
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 use std::fs;
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 use std::result;
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 use std::str::FromStr;
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+use std::collections::VecDeque;
8 9
 
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 use regex::Regex;
10 11
 
@@ -47,8 +48,7 @@ impl FromStr for GameParameters {
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 #[derive(Debug, PartialEq)]
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 struct GameState {
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     turn: Option<usize>,
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-    circle: Vec<usize>,
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-    current_marble_index: usize,
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+    circle: VecDeque<usize>,
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     current_marble: usize,
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     player_scores: Vec<usize>,
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 }
@@ -57,13 +57,28 @@ impl GameState {
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     fn new(parameters: GameParameters) -> GameState {
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         GameState {
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             turn: None,
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-            circle: vec![0],
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-            current_marble_index: 0,
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+            circle: VecDeque::from(vec![0]),
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             current_marble: 0,
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             player_scores: vec![0; parameters.players as usize],
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         }
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     }
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+    fn rotate_clockwise(&mut self, steps: usize) {
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+        for _ in 0..steps {
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+            if let Some(marble) = self.circle.pop_back() {
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+                self.circle.push_front(marble);
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+            }
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+        }
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+    }
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+
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+    fn rotate_counter_clockwise(&mut self, steps: usize) {
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+        for _ in 0..steps {
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+            if let Some(marble) = self.circle.pop_front() {
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+                self.circle.push_back(marble);
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+            }
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+        }
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+    }
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+
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     fn play_until_marble(&mut self, last_marble: usize) {
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         for _ in 0..last_marble {
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             self.turn = match self.turn {
@@ -81,33 +96,19 @@ impl GameState {
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     fn place_next_marble(&mut self) {
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         self.current_marble += 1;
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-        if self.current_marble_index == self.circle.len() - 1 {
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-            self.current_marble_index = 1;
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-            self.circle
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-                .insert(self.current_marble_index, self.current_marble);
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-        } else {
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-            self.current_marble_index += 2;
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-            self.circle
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-                .insert(self.current_marble_index, self.current_marble);
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-        }
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+        self.rotate_counter_clockwise(1);
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+        self.circle.push_back(self.current_marble);
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     }
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     fn place_23rd_marble(&mut self) {
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         self.current_marble += 1;
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-        let mut remove_marble_index: i32 = self.current_marble_index as i32 - 7;
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-        if remove_marble_index < 0 {
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-            remove_marble_index += self.circle.len() as i32;
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-        }
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-        let removed_marble = self.circle.remove(remove_marble_index as usize);
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-
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-        self.player_scores[self.turn.unwrap()] += removed_marble + self.current_marble;
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-
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-        let mut new_current_mable_index: i32 = self.current_marble_index as i32 - 7;
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-        if new_current_mable_index < 0 {
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-            new_current_mable_index += self.circle.len() as i32 + 1;
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+        self.player_scores[self.turn.unwrap()] += self.current_marble;
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+        self.rotate_clockwise(7);
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+        if let Some(marble) = self.circle.pop_back() {
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+            self.player_scores[self.turn.unwrap()] += marble;
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         }
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-        self.current_marble_index = new_current_mable_index as usize;
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+        self.rotate_counter_clockwise(1);
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     }
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     fn highest_score(&mut self) -> usize {
@@ -122,7 +123,7 @@ impl fmt::Display for GameState {
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             Some(turn) => write!(f, "[{}] ", turn + 1)?,
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         }
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         for (index, marble) in self.circle.iter().enumerate() {
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-            if index == self.current_marble_index {
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+            if index == self.circle.len() - 1 {
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                 write!(f, "({}) ", marble)?;
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             } else {
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                 write!(f, "{} ", marble)?;
@@ -137,6 +138,12 @@ pub fn solve_part1() -> Result<usize> {
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     Ok(get_highest_score_for_game(game_params))
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 }
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+pub fn solve_part2() -> Result<usize> {
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+    let mut game_params = read_game_parameters(INPUT)?;
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+    game_params.last_marble *= 100;
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+    Ok(get_highest_score_for_game(game_params))
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+}
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+
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 fn read_game_parameters(filename: &str) -> Result<GameParameters> {
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     let game_params = fs::read_to_string(filename)?;
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     Ok(game_params.parse()?)

+ 2 - 1
src/main.rs

@@ -39,5 +39,6 @@ fn main() {
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     // println!("{}", day8::solve_part1().unwrap());
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     // println!("{}", day8::solve_part2().unwrap());
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     println!("Day 9:");
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-    println!("{}", day9::solve_part1().unwrap());
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+    // println!("{}", day9::solve_part1().unwrap());
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+    println!("{}", day9::solve_part2().unwrap());
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 }