Fix some theme colors & drill summary delete continue
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@@ -84,6 +84,95 @@ fn brighten_color(color: Color) -> Color {
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}
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}
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fn color_to_rgb(color: Color) -> (u8, u8, u8) {
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match color {
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Color::Reset => (0, 0, 0),
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Color::Black => (0, 0, 0),
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Color::Red => (205, 49, 49),
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Color::Green => (13, 188, 121),
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Color::Yellow => (229, 229, 16),
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Color::Blue => (36, 114, 200),
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Color::Magenta => (188, 63, 188),
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Color::Cyan => (17, 168, 205),
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Color::Gray => (229, 229, 229),
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Color::DarkGray => (102, 102, 102),
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Color::LightRed => (241, 76, 76),
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Color::LightGreen => (35, 209, 139),
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Color::LightYellow => (245, 245, 67),
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Color::LightBlue => (59, 142, 234),
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Color::LightMagenta => (214, 112, 214),
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Color::LightCyan => (41, 184, 219),
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Color::White => (255, 255, 255),
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Color::Rgb(r, g, b) => (r, g, b),
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Color::Indexed(i) => {
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if i < 16 {
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const ANSI16: [(u8, u8, u8); 16] = [
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(0, 0, 0),
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(128, 0, 0),
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(0, 128, 0),
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(128, 128, 0),
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(0, 0, 128),
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(128, 0, 128),
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(0, 128, 128),
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(192, 192, 192),
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(128, 128, 128),
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(255, 0, 0),
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(0, 255, 0),
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(255, 255, 0),
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(0, 0, 255),
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(255, 0, 255),
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(0, 255, 255),
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(255, 255, 255),
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];
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ANSI16[i as usize]
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} else if i <= 231 {
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let idx = i - 16;
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let r = idx / 36;
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let g = (idx % 36) / 6;
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let b = idx % 6;
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let cv = |n: u8| if n == 0 { 0 } else { 55 + n * 40 };
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(cv(r), cv(g), cv(b))
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} else {
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let v = 8 + (i - 232) * 10;
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(v, v, v)
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}
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}
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}
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}
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fn relative_luminance(color: Color) -> f64 {
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let (r, g, b) = color_to_rgb(color);
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let to_linear = |c: u8| {
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let x = c as f64 / 255.0;
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if x <= 0.03928 {
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x / 12.92
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} else {
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((x + 0.055) / 1.055).powf(2.4)
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}
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};
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0.2126 * to_linear(r) + 0.7152 * to_linear(g) + 0.0722 * to_linear(b)
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}
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fn contrast_ratio(a: Color, b: Color) -> f64 {
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let la = relative_luminance(a);
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let lb = relative_luminance(b);
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let (hi, lo) = if la >= lb { (la, lb) } else { (lb, la) };
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(hi + 0.05) / (lo + 0.05)
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}
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fn readable_fg(bg: Color, preferred: Color) -> Color {
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let mut best = preferred;
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let mut best_ratio = contrast_ratio(preferred, bg);
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for candidate in [Color::White, Color::Black] {
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let ratio = contrast_ratio(candidate, bg);
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if ratio > best_ratio {
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best = candidate;
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best_ratio = ratio;
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}
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}
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best
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}
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/// Blend a color toward the background at the given ratio (0.0 = full bg, 1.0 = full color).
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fn blend_toward_bg(color: Color, bg: Color, ratio: f32) -> Color {
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match (color, bg) {
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@@ -105,17 +194,17 @@ fn modifier_key_style(
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colors: &crate::ui::theme::ThemeColors,
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) -> Style {
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if is_depressed {
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let bg = brighten_color(colors.accent_dim());
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Style::default()
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.fg(Color::White)
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.bg(brighten_color(colors.accent_dim()))
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.fg(readable_fg(bg, colors.fg()))
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.bg(bg)
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.add_modifier(Modifier::BOLD)
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} else if is_next {
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let bg = blend_toward_bg(colors.accent(), colors.bg(), 0.35);
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Style::default().fg(colors.accent()).bg(bg)
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Style::default().fg(readable_fg(bg, colors.accent())).bg(bg)
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} else if is_selected {
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Style::default()
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.fg(colors.fg())
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.bg(colors.accent_dim())
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let bg = colors.accent_dim();
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Style::default().fg(readable_fg(bg, colors.fg())).bg(bg)
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} else {
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Style::default().fg(colors.fg()).bg(colors.bg())
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}
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@@ -129,17 +218,17 @@ fn key_style(
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colors: &crate::ui::theme::ThemeColors,
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) -> Style {
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if is_depressed {
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let bg = brighten_color(colors.accent_dim());
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Style::default()
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.fg(Color::White)
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.bg(brighten_color(colors.accent_dim()))
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.fg(readable_fg(bg, colors.fg()))
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.bg(bg)
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.add_modifier(Modifier::BOLD)
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} else if is_next {
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let bg = blend_toward_bg(colors.accent(), colors.bg(), 0.35);
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Style::default().fg(colors.accent()).bg(bg)
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Style::default().fg(readable_fg(bg, colors.accent())).bg(bg)
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} else if is_selected {
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Style::default()
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.fg(colors.fg())
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.bg(colors.accent_dim())
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let bg = colors.accent_dim();
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Style::default().fg(readable_fg(bg, colors.fg())).bg(bg)
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} else if is_unlocked {
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Style::default().fg(colors.fg()).bg(colors.bg())
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} else {
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@@ -308,9 +397,10 @@ impl KeyboardDiagram<'_> {
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2 => {
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if offset >= 5 {
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if self.caps_lock {
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let bg = colors.accent_dim();
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let style = Style::default()
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.fg(colors.warning())
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.bg(colors.accent_dim());
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.fg(readable_fg(bg, colors.warning()))
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.bg(bg);
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buf.set_string(inner.x, y, "[Cap]", style);
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} else {
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let style = Style::default().fg(colors.text_pending()).bg(colors.bg());
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