Skill tree integration + tons of random fixes
This commit is contained in:
300
src/main.rs
300
src/main.rs
@@ -23,7 +23,7 @@ use crossterm::terminal::{
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};
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use ratatui::Terminal;
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use ratatui::backend::CrosstermBackend;
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use ratatui::layout::{Constraint, Direction, Layout};
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use ratatui::layout::{Constraint, Direction, Layout, Rect};
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use ratatui::style::{Modifier, Style};
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use ratatui::text::{Line, Span};
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use ratatui::widgets::{Block, Paragraph, Widget};
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@@ -34,8 +34,7 @@ use event::{AppEvent, EventHandler};
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use session::result::DrillResult;
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use ui::components::dashboard::Dashboard;
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use ui::components::keyboard_diagram::KeyboardDiagram;
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use ui::components::progress_bar::ProgressBar;
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use ui::components::skill_tree::{SkillTreeWidget, selectable_branches};
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use ui::components::skill_tree::{SkillTreeWidget, detail_line_count, selectable_branches};
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use ui::components::stats_dashboard::StatsDashboard;
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use ui::components::stats_sidebar::StatsSidebar;
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use ui::components::typing_area::TypingArea;
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@@ -87,6 +86,7 @@ fn main() -> Result<()> {
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let backend = CrosstermBackend::new(stdout);
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let mut terminal = Terminal::new(backend)?;
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terminal.hide_cursor()?;
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let events = EventHandler::new(Duration::from_millis(100));
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@@ -124,6 +124,10 @@ fn run_app(
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app.depressed_keys.clear();
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app.last_key_time = None;
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}
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// Clear shift_held after 200ms as fallback
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if last.elapsed() > Duration::from_millis(200) && app.shift_held {
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app.shift_held = false;
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}
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}
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}
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AppEvent::Resize(_, _) => {}
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@@ -136,18 +140,21 @@ fn run_app(
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}
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fn handle_key(app: &mut App, key: KeyEvent) {
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// Track depressed keys for keyboard diagram
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// Track depressed keys and shift state for keyboard diagram
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match (&key.code, key.kind) {
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(KeyCode::Char(ch), KeyEventKind::Press) => {
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app.depressed_keys.insert(ch.to_ascii_lowercase());
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app.last_key_time = Some(Instant::now());
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app.shift_held = key.modifiers.contains(KeyModifiers::SHIFT);
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}
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(KeyCode::Char(ch), KeyEventKind::Release) => {
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app.depressed_keys.remove(&ch.to_ascii_lowercase());
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return; // Don't process Release events as input
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}
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(_, KeyEventKind::Release) => return,
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_ => {}
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_ => {
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app.shift_held = key.modifiers.contains(KeyModifiers::SHIFT);
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}
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}
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// Only process Press events — ignore Repeat to avoid inflating input
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@@ -167,6 +174,7 @@ fn handle_key(app: &mut App, key: KeyEvent) {
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AppScreen::StatsDashboard => handle_stats_key(app, key),
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AppScreen::Settings => handle_settings_key(app, key),
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AppScreen::SkillTree => handle_skill_tree_key(app, key),
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AppScreen::CodeLanguageSelect => handle_code_language_key(app, key),
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}
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}
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@@ -179,9 +187,7 @@ fn handle_menu_key(app: &mut App, key: KeyEvent) {
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app.start_drill();
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}
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KeyCode::Char('2') => {
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app.drill_mode = DrillMode::Code;
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app.drill_scope = DrillScope::Global;
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app.start_drill();
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app.go_to_code_language_select();
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}
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KeyCode::Char('3') => {
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app.drill_mode = DrillMode::Passage;
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@@ -200,9 +206,7 @@ fn handle_menu_key(app: &mut App, key: KeyEvent) {
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app.start_drill();
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}
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1 => {
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app.drill_mode = DrillMode::Code;
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app.drill_scope = DrillScope::Global;
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app.start_drill();
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app.go_to_code_language_select();
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}
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2 => {
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app.drill_mode = DrillMode::Passage;
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@@ -270,6 +274,8 @@ fn handle_result_key(app: &mut App, key: KeyEvent) {
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}
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fn handle_stats_key(app: &mut App, key: KeyEvent) {
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const STATS_TAB_COUNT: usize = 5;
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// Confirmation dialog takes priority
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if app.history_confirm_delete {
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match key.code {
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@@ -306,10 +312,12 @@ fn handle_stats_key(app: &mut App, key: KeyEvent) {
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KeyCode::Char('1') => app.stats_tab = 0,
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KeyCode::Char('2') => {} // already on history
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KeyCode::Char('3') => app.stats_tab = 2,
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KeyCode::Tab => app.stats_tab = (app.stats_tab + 1) % 3,
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KeyCode::Char('4') => app.stats_tab = 3,
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KeyCode::Char('5') => app.stats_tab = 4,
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KeyCode::Tab => app.stats_tab = (app.stats_tab + 1) % STATS_TAB_COUNT,
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KeyCode::BackTab => {
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app.stats_tab = if app.stats_tab == 0 {
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2
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STATS_TAB_COUNT - 1
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} else {
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app.stats_tab - 1
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}
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@@ -324,10 +332,12 @@ fn handle_stats_key(app: &mut App, key: KeyEvent) {
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KeyCode::Char('1') => app.stats_tab = 0,
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KeyCode::Char('2') => app.stats_tab = 1,
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KeyCode::Char('3') => app.stats_tab = 2,
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KeyCode::Tab => app.stats_tab = (app.stats_tab + 1) % 3,
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KeyCode::Char('4') => app.stats_tab = 3,
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KeyCode::Char('5') => app.stats_tab = 4,
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KeyCode::Tab => app.stats_tab = (app.stats_tab + 1) % STATS_TAB_COUNT,
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KeyCode::BackTab => {
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app.stats_tab = if app.stats_tab == 0 {
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2
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STATS_TAB_COUNT - 1
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} else {
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app.stats_tab - 1
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}
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@@ -362,18 +372,97 @@ fn handle_settings_key(app: &mut App, key: KeyEvent) {
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}
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}
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fn handle_code_language_key(app: &mut App, key: KeyEvent) {
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const LANGS: &[&str] = &["rust", "python", "javascript", "go", "all"];
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match key.code {
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KeyCode::Esc | KeyCode::Char('q') => app.go_to_menu(),
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KeyCode::Up | KeyCode::Char('k') => {
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app.code_language_selected = app.code_language_selected.saturating_sub(1);
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}
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KeyCode::Down | KeyCode::Char('j') => {
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if app.code_language_selected + 1 < LANGS.len() {
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app.code_language_selected += 1;
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}
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}
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KeyCode::Char('1') => {
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app.code_language_selected = 0;
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start_code_drill(app, LANGS);
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}
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KeyCode::Char('2') => {
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app.code_language_selected = 1;
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start_code_drill(app, LANGS);
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}
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KeyCode::Char('3') => {
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app.code_language_selected = 2;
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start_code_drill(app, LANGS);
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}
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KeyCode::Char('4') => {
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app.code_language_selected = 3;
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start_code_drill(app, LANGS);
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}
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KeyCode::Char('5') => {
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app.code_language_selected = 4;
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start_code_drill(app, LANGS);
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}
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KeyCode::Enter => {
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start_code_drill(app, LANGS);
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}
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_ => {}
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}
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}
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fn start_code_drill(app: &mut App, langs: &[&str]) {
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if app.code_language_selected < langs.len() {
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app.config.code_language = langs[app.code_language_selected].to_string();
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let _ = app.config.save();
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app.drill_mode = DrillMode::Code;
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app.drill_scope = DrillScope::Global;
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app.start_drill();
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}
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}
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fn handle_skill_tree_key(app: &mut App, key: KeyEvent) {
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const DETAIL_SCROLL_STEP: usize = 10;
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let max_scroll = skill_tree_detail_max_scroll(app);
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app.skill_tree_detail_scroll = app.skill_tree_detail_scroll.min(max_scroll);
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let branches = selectable_branches();
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match key.code {
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KeyCode::Esc | KeyCode::Char('q') => app.go_to_menu(),
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KeyCode::Up | KeyCode::Char('k') => {
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app.skill_tree_selected = app.skill_tree_selected.saturating_sub(1);
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app.skill_tree_detail_scroll = 0;
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}
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KeyCode::Down | KeyCode::Char('j') => {
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if app.skill_tree_selected + 1 < branches.len() {
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app.skill_tree_selected += 1;
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app.skill_tree_detail_scroll = 0;
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}
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}
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KeyCode::PageUp => {
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app.skill_tree_detail_scroll = app
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.skill_tree_detail_scroll
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.saturating_sub(DETAIL_SCROLL_STEP);
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}
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KeyCode::PageDown => {
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let max_scroll = skill_tree_detail_max_scroll(app);
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app.skill_tree_detail_scroll = app
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.skill_tree_detail_scroll
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.saturating_add(DETAIL_SCROLL_STEP)
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.min(max_scroll);
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}
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KeyCode::Char('u') if key.modifiers.contains(KeyModifiers::CONTROL) => {
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app.skill_tree_detail_scroll = app
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.skill_tree_detail_scroll
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.saturating_sub(DETAIL_SCROLL_STEP);
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}
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KeyCode::Char('d') if key.modifiers.contains(KeyModifiers::CONTROL) => {
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let max_scroll = skill_tree_detail_max_scroll(app);
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app.skill_tree_detail_scroll = app
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.skill_tree_detail_scroll
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.saturating_add(DETAIL_SCROLL_STEP)
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.min(max_scroll);
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}
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KeyCode::Enter => {
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if app.skill_tree_selected < branches.len() {
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let branch_id = branches[app.skill_tree_selected];
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@@ -389,6 +478,37 @@ fn handle_skill_tree_key(app: &mut App, key: KeyEvent) {
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}
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}
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fn skill_tree_detail_max_scroll(app: &App) -> usize {
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let (w, h) = crossterm::terminal::size().unwrap_or((120, 40));
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let screen = Rect::new(0, 0, w, h);
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let centered = ui::layout::centered_rect(70, 90, screen);
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let inner = Rect::new(
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centered.x.saturating_add(1),
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centered.y.saturating_add(1),
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centered.width.saturating_sub(2),
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centered.height.saturating_sub(2),
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);
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let branches = selectable_branches();
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if branches.is_empty() {
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return 0;
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}
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let branch_list_height = branches.len() as u16 * 2 + 1;
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let layout = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Length(branch_list_height.min(inner.height.saturating_sub(6))),
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Constraint::Length(1),
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Constraint::Min(4),
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Constraint::Length(2),
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])
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.split(inner);
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let detail_height = layout.get(2).map(|r| r.height as usize).unwrap_or(0);
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let selected = app.skill_tree_selected.min(branches.len().saturating_sub(1));
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let total_lines = detail_line_count(branches[selected]);
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total_lines.saturating_sub(detail_height)
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}
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fn render(frame: &mut ratatui::Frame, app: &App) {
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let area = frame.area();
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let colors = &app.theme.colors;
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@@ -403,6 +523,7 @@ fn render(frame: &mut ratatui::Frame, app: &App) {
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AppScreen::StatsDashboard => render_stats(frame, app),
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AppScreen::Settings => render_settings(frame, app),
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AppScreen::SkillTree => render_skill_tree(frame, app),
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AppScreen::CodeLanguageSelect => render_code_language_select(frame, app),
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}
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}
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@@ -454,7 +575,7 @@ fn render_menu(frame: &mut ratatui::Frame, app: &App) {
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frame.render_widget(&app.menu, menu_area);
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let footer = Paragraph::new(Line::from(vec![Span::styled(
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" [1-3] Start [t] Skill Tree [s] Stats [q] Quit ",
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" [1-3] Start [t] Skill Tree [s] Stats [c] Settings [q] Quit ",
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Style::default().fg(colors.text_pending()),
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)]));
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frame.render_widget(footer, layout[2]);
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@@ -492,9 +613,13 @@ fn render_drill(frame: &mut ratatui::Frame, app: &App) {
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frame.render_widget(header, app_layout.header);
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} else {
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let header_title = format!(" {mode_name} Drill ");
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let focused = app.skill_tree.focused_key(app.drill_scope, &app.key_stats);
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let focus_text = if let Some(focused) = focused {
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format!(" | Focus: '{focused}'")
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let focus_text = if app.drill_mode == DrillMode::Adaptive {
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let focused = app.skill_tree.focused_key(app.drill_scope, &app.key_stats);
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if let Some(focused) = focused {
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format!(" | Focus: '{focused}'")
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} else {
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String::new()
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}
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} else {
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String::new()
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};
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@@ -521,12 +646,46 @@ fn render_drill(frame: &mut ratatui::Frame, app: &App) {
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let show_kbd = tier.show_keyboard(area.height);
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let show_progress = tier.show_progress_bar(area.height);
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// Compute active branch count for progress area height
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let active_branches: Vec<engine::skill_tree::BranchId> =
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engine::skill_tree::BranchId::all()
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.iter()
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.copied()
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.filter(|&id| {
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matches!(
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app.skill_tree.branch_status(id),
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engine::skill_tree::BranchStatus::InProgress
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| engine::skill_tree::BranchStatus::Complete
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)
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})
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.collect();
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let progress_height = if show_progress && area.height >= 25 {
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(active_branches.len().min(6) as u16 + 1).max(2) // +1 for overall line
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} else if show_progress && area.height >= 20 {
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2 // active branch + overall
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} else if show_progress {
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1 // active branch only
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} else {
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0
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};
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let kbd_height = if show_kbd {
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if tier.compact_keyboard() {
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5 // 3 rows + 2 border
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} else {
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7 // 4 rows + 2 border + 1 label space
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}
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} else {
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0
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};
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let mut constraints: Vec<Constraint> = vec![Constraint::Min(5)];
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if show_progress {
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constraints.push(Constraint::Length(3));
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if progress_height > 0 {
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constraints.push(Constraint::Length(progress_height));
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}
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if show_kbd {
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constraints.push(Constraint::Length(5));
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constraints.push(Constraint::Length(kbd_height));
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}
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let main_layout = Layout::default()
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@@ -538,12 +697,30 @@ fn render_drill(frame: &mut ratatui::Frame, app: &App) {
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frame.render_widget(typing, main_layout[0]);
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let mut idx = 1;
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if show_progress {
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let unlocked = app.skill_tree.total_unlocked_count() as f64;
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let total = app.skill_tree.total_unique_keys as f64;
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let progress_val = (unlocked / total).min(1.0);
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let progress = ProgressBar::new("Key Progress", progress_val, app.theme);
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frame.render_widget(progress, main_layout[idx]);
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if progress_height > 0 {
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if app.drill_mode == DrillMode::Adaptive {
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let progress_widget = ui::components::branch_progress_list::BranchProgressList {
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skill_tree: &app.skill_tree,
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key_stats: &app.key_stats,
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drill_scope: app.drill_scope,
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active_branches: &active_branches,
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theme: app.theme,
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height: progress_height,
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};
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frame.render_widget(progress_widget, main_layout[idx]);
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} else {
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let source = app.drill_source_info.as_deref().unwrap_or("unknown source");
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let label = if app.drill_mode == DrillMode::Code {
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" Code source "
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} else {
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" Passage source "
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};
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let source_info = Paragraph::new(Line::from(vec![
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Span::styled(label, Style::default().fg(colors.accent()).add_modifier(Modifier::BOLD)),
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Span::styled(source, Style::default().fg(colors.text_pending())),
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]));
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frame.render_widget(source_info, main_layout[idx]);
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}
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idx += 1;
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}
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@@ -551,14 +728,18 @@ fn render_drill(frame: &mut ratatui::Frame, app: &App) {
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let next_char = drill.target.get(drill.cursor).copied();
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let unlocked_keys = app.skill_tree.unlocked_keys(app.drill_scope);
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let focused = app.skill_tree.focused_key(app.drill_scope, &app.key_stats);
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let kbd_height = if tier.compact_keyboard() { 5 } else { 7 };
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let _ = kbd_height; // Height managed by constraints
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let kbd = KeyboardDiagram::new(
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focused,
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next_char,
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&unlocked_keys,
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&app.depressed_keys,
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app.theme,
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&app.keyboard_model,
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)
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.compact(tier.compact_keyboard());
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.compact(tier.compact_keyboard())
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.shift_held(app.shift_held);
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frame.render_widget(kbd, main_layout[idx]);
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}
|
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|
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@@ -600,6 +781,7 @@ fn render_stats(frame: &mut ratatui::Frame, app: &App) {
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app.theme,
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app.history_selected,
|
||||
app.history_confirm_delete,
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&app.keyboard_model,
|
||||
);
|
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frame.render_widget(dashboard, area);
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}
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@@ -618,13 +800,8 @@ fn render_settings(frame: &mut ratatui::Frame, app: &App) {
|
||||
block.render(centered, frame.buffer_mut());
|
||||
|
||||
let available_themes = ui::theme::Theme::available_themes();
|
||||
let languages_all = ["rust", "python", "javascript", "go"];
|
||||
let current_lang = app
|
||||
.config
|
||||
.code_languages
|
||||
.first()
|
||||
.map(|s| s.as_str())
|
||||
.unwrap_or("rust");
|
||||
let languages_all = ["rust", "python", "javascript", "go", "all"];
|
||||
let current_lang = &app.config.code_language;
|
||||
|
||||
let fields: Vec<(String, String)> = vec![
|
||||
(
|
||||
@@ -636,7 +813,7 @@ fn render_settings(frame: &mut ratatui::Frame, app: &App) {
|
||||
"Word Count".to_string(),
|
||||
format!("{}", app.config.word_count),
|
||||
),
|
||||
("Code Language".to_string(), current_lang.to_string()),
|
||||
("Code Language".to_string(), current_lang.clone()),
|
||||
];
|
||||
|
||||
let layout = Layout::default()
|
||||
@@ -706,6 +883,54 @@ fn render_settings(frame: &mut ratatui::Frame, app: &App) {
|
||||
footer.render(layout[3], frame.buffer_mut());
|
||||
}
|
||||
|
||||
fn render_code_language_select(frame: &mut ratatui::Frame, app: &App) {
|
||||
let area = frame.area();
|
||||
let colors = &app.theme.colors;
|
||||
let centered = ui::layout::centered_rect(40, 50, area);
|
||||
|
||||
let block = Block::bordered()
|
||||
.title(" Select Code Language ")
|
||||
.border_style(Style::default().fg(colors.accent()))
|
||||
.style(Style::default().bg(colors.bg()));
|
||||
let inner = block.inner(centered);
|
||||
block.render(centered, frame.buffer_mut());
|
||||
|
||||
let langs = ["Rust", "Python", "JavaScript", "Go", "All (random)"];
|
||||
let lang_keys = ["rust", "python", "javascript", "go", "all"];
|
||||
|
||||
let mut lines: Vec<Line> = Vec::new();
|
||||
lines.push(Line::from(""));
|
||||
|
||||
for (i, &lang) in langs.iter().enumerate() {
|
||||
let is_selected = i == app.code_language_selected;
|
||||
let is_current = lang_keys[i] == app.config.code_language;
|
||||
|
||||
let indicator = if is_selected { " > " } else { " " };
|
||||
let current_marker = if is_current { " (current)" } else { "" };
|
||||
|
||||
let style = if is_selected {
|
||||
Style::default()
|
||||
.fg(colors.accent())
|
||||
.add_modifier(Modifier::BOLD)
|
||||
} else {
|
||||
Style::default().fg(colors.fg())
|
||||
};
|
||||
|
||||
lines.push(Line::from(Span::styled(
|
||||
format!("{indicator}[{}] {lang}{current_marker}", i + 1),
|
||||
style,
|
||||
)));
|
||||
}
|
||||
|
||||
lines.push(Line::from(""));
|
||||
lines.push(Line::from(Span::styled(
|
||||
" [1-5] Select [Enter] Confirm [ESC] Back",
|
||||
Style::default().fg(colors.text_pending()),
|
||||
)));
|
||||
|
||||
Paragraph::new(lines).render(inner, frame.buffer_mut());
|
||||
}
|
||||
|
||||
fn render_skill_tree(frame: &mut ratatui::Frame, app: &App) {
|
||||
let area = frame.area();
|
||||
let centered = ui::layout::centered_rect(70, 90, area);
|
||||
@@ -713,6 +938,7 @@ fn render_skill_tree(frame: &mut ratatui::Frame, app: &App) {
|
||||
&app.skill_tree,
|
||||
&app.key_stats,
|
||||
app.skill_tree_selected,
|
||||
app.skill_tree_detail_scroll,
|
||||
app.theme,
|
||||
);
|
||||
frame.render_widget(widget, centered);
|
||||
|
||||
Reference in New Issue
Block a user