modmapper/src/main.rs

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use anyhow::Result;
use compress_tools::{list_archive_files, uncompress_archive_file};
use dotenv::dotenv;
use skyrim_cell_dump::parse_plugin;
use sqlx::postgres::PgPoolOptions;
use std::convert::TryInto;
use std::env;
use std::fs::OpenOptions;
use std::io::Seek;
use std::io::SeekFrom;
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use std::time::Duration;
use tempfile::tempdir;
use tokio::io::{AsyncReadExt, AsyncSeekExt};
use tokio::time::sleep;
use unrar::Archive;
use zip::write::{FileOptions, ZipWriter};
mod models;
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mod nexus_api;
mod nexus_scraper;
use models::cell::insert_cell;
use models::file::{insert_file, File};
use models::game::insert_game;
use models::game_mod::{get_mod_by_nexus_mod_id, insert_mod, Mod};
use models::plugin::insert_plugin;
use models::plugin_cell::insert_plugin_cell;
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use nexus_api::{GAME_ID, GAME_NAME};
async fn process_plugin<W>(
plugin_buf: &mut [u8],
pool: &sqlx::Pool<sqlx::Postgres>,
plugin_archive: &mut ZipWriter<W>,
db_file: &File,
mod_obj: &Mod,
file_name: &str,
) -> Result<()>
where
W: std::io::Write + std::io::Seek,
{
let plugin = parse_plugin(&plugin_buf)?;
let hash = seahash::hash(&plugin_buf);
let plugin_row = insert_plugin(
&pool,
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&db_file.name,
hash as i64,
db_file.id,
Some(plugin.header.version as f64),
plugin.header.author,
plugin.header.description,
Some(
&plugin
.header
.masters
.iter()
.map(|s| s.to_string())
.collect::<Vec<String>>(),
),
)
.await?;
for cell in plugin.cells {
let cell_row = insert_cell(
&pool,
cell.form_id.try_into().unwrap(),
cell.x,
cell.y,
cell.is_persistent,
)
.await?;
insert_plugin_cell(&pool, plugin_row.id, cell_row.id, cell.editor_id).await?;
}
plugin_archive.start_file(
format!(
"{}/{}/{}/{}",
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GAME_NAME, mod_obj.nexus_mod_id, db_file.nexus_file_id, file_name
),
FileOptions::default(),
)?;
let mut reader = std::io::Cursor::new(&plugin_buf);
std::io::copy(&mut reader, plugin_archive)?;
Ok(())
}
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fn initialize_plugins_archive(mod_id: i32, file_id: i32) -> Result<()> {
let mut plugins_archive = ZipWriter::new(
OpenOptions::new()
.write(true)
.create(true)
.open("plugins.zip")?,
);
plugins_archive.add_directory(
format!("{}/{}/{}", GAME_NAME, mod_id, file_id),
FileOptions::default(),
)?;
plugins_archive.finish()?;
Ok(())
}
#[tokio::main]
pub async fn main() -> Result<()> {
dotenv().ok();
let pool = PgPoolOptions::new()
.max_connections(5)
.connect(&env::var("DATABASE_URL")?)
.await?;
let game = insert_game(&pool, GAME_NAME, GAME_ID as i32).await?;
let client = reqwest::Client::new();
let mut page: i32 = 1;
let mut has_next_page = true;
while has_next_page {
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let mod_list_resp = nexus_scraper::get_mod_list_page(&client, page).await?;
let scraped = mod_list_resp.scrape_mods()?;
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has_next_page = scraped.has_next_page;
let mut mods = Vec::new();
for scraped_mod in scraped.mods {
if let None = get_mod_by_nexus_mod_id(&pool, scraped_mod.nexus_mod_id).await? {
mods.push(
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insert_mod(
&pool,
scraped_mod.name,
scraped_mod.nexus_mod_id,
scraped_mod.author,
scraped_mod.category,
scraped_mod.desc,
game.id,
)
.await?,
);
}
}
dbg!(mods.len());
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for db_mod in mods {
dbg!(&db_mod.name);
let files_resp = nexus_api::files::get(&client, db_mod.nexus_mod_id).await?;
// TODO: download other files than just MAIN files
// let files = files.into_iter().filter(|file| {
// if let Some(category_name) = file.get("category_name") {
// category_name.as_str() == Some("MAIN")
// } else {
// false
// }
// });
if let Some(duration) = files_resp.wait {
sleep(duration).await;
}
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for api_file in files_resp.files()? {
let db_file = insert_file(
&pool,
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api_file.name,
api_file.file_name,
api_file.file_id as i32,
db_mod.id,
api_file.category,
api_file.version,
api_file.mod_version,
api_file.uploaded_at,
)
.await?;
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let download_link_resp =
nexus_api::download_link::get(&client, db_mod.nexus_mod_id, api_file.file_id)
.await?;
let mut tokio_file = download_link_resp.download_file(&client).await?;
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initialize_plugins_archive(db_mod.nexus_mod_id, db_file.nexus_file_id)?;
let mut plugins_archive = ZipWriter::new_append(
OpenOptions::new()
.read(true)
.write(true)
.open("plugins.zip")?,
)?;
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let mut initial_bytes = [0; 8];
tokio_file.seek(SeekFrom::Start(0)).await?;
tokio_file.read_exact(&mut initial_bytes).await?;
let kind = infer::get(&initial_bytes).expect("unknown file type of file download");
dbg!(kind.mime_type());
tokio_file.seek(SeekFrom::Start(0)).await?;
let mut file = tokio_file.try_clone().await?.into_std().await;
let mut plugin_file_paths = Vec::new();
for file_name in list_archive_files(&file)? {
if file_name.ends_with(".esp")
|| file_name.ends_with(".esm")
|| file_name.ends_with(".esl")
{
plugin_file_paths.push(file_name);
}
}
for file_name in plugin_file_paths.iter() {
file.seek(SeekFrom::Start(0))?;
dbg!(file_name);
let mut buf = Vec::default();
match uncompress_archive_file(&mut file, &mut buf, file_name) {
Ok(_) => {
process_plugin(
&mut buf,
&pool,
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&mut plugins_archive,
&db_file,
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&db_mod,
file_name,
)
.await?;
}
Err(error) => {
dbg!(error);
if kind.mime_type() == "application/x-rar-compressed"
|| kind.mime_type() == "application/vnd.rar"
{
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// Use unrar to uncompress the entire .rar file to avoid a bug with compress_tools panicking when uncompressing
// certain .rar files: https://github.com/libarchive/libarchive/issues/373
tokio_file.seek(SeekFrom::Start(0)).await?;
let mut file = tokio_file.try_clone().await?.into_std().await;
let temp_dir = tempdir()?;
let temp_file_path = temp_dir.path().join("download.rar");
let mut temp_file = std::fs::File::create(&temp_file_path)?;
std::io::copy(&mut file, &mut temp_file)?;
let mut plugin_file_paths = Vec::new();
let list =
Archive::new(temp_file_path.to_string_lossy().to_string())
.list();
if let Ok(list) = list {
for entry in list {
if let Ok(entry) = entry {
if entry.filename.ends_with(".esp")
|| entry.filename.ends_with(".esm")
|| entry.filename.ends_with(".esl")
{
plugin_file_paths.push(entry.filename);
}
}
}
}
if plugin_file_paths.len() > 0 {
let extract =
Archive::new(temp_file_path.to_string_lossy().to_string())
.extract_to(
temp_dir.path().to_string_lossy().to_string(),
);
extract
.expect("failed to extract")
.process()
.expect("failed to extract");
for file_name in plugin_file_paths.iter() {
dbg!(file_name);
let mut plugin_buf =
std::fs::read(temp_dir.path().join(file_name))?;
process_plugin(
&mut plugin_buf,
&pool,
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&mut plugins_archive,
&db_file,
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&db_mod,
file_name,
)
.await?;
}
}
temp_dir.close()?;
}
}
}
}
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plugins_archive.finish()?;
if let Some(duration) = download_link_resp.wait {
sleep(duration).await;
}
}
}
page += 1;
dbg!(page);
dbg!(has_next_page);
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sleep(Duration::new(1, 0)).await;
}
Ok(())
}