Make separate mod search indices per game instead

Saves significant amount of space in the json if I don't need to list a game name for every mod.
This commit is contained in:
2022-09-03 00:49:57 -04:00
parent 84a02971a0
commit 14be03cd3d
5 changed files with 27 additions and 11 deletions

View File

@@ -11,7 +11,8 @@ mkdir -p plugins_data
if [ -n "$last_update_time" ]; then
./target/release/mod-mapper -e cells/edits.json &>> logs/modmapper.log
./target/release/mod-mapper -c cells &>> logs/modmapper.log
./target/release/mod-mapper -s mods/mod_search_index.json &>> logs/modmapper.log
./target/release/mod-mapper -s mods/skyrimspecialedition_mod_search_index.json -g skyrimspecialedition &>> logs/modmapper.log
./target/release/mod-mapper -s mods/skyrim_mod_search_index.json -g skyrim &>> logs/modmapper.log
./target/release/mod-mapper -M mods/mod_cell_counts.json &>> logs/modmapper.log
./target/release/mod-mapper -G mods/games.json &>> logs/modmapper.log
./target/release/mod-mapper -m mods -u "$last_update_time" &>> logs/modmapper.log
@@ -20,7 +21,8 @@ if [ -n "$last_update_time" ]; then
else
./target/release/mod-mapper -e cells/edits.json &>> logs/modmapper.log
./target/release/mod-mapper -c cells &>> logs/modmapper.log
./target/release/mod-mapper -s mods/mod_search_index.json &>> logs/modmapper.log
./target/release/mod-mapper -s mods/skyrimspecialedition_mod_search_index.json -g skyrimspecialedition &>> logs/modmapper.log
./target/release/mod-mapper -s mods/skyrim_mod_search_index.json -g skyrim &>> logs/modmapper.log
./target/release/mod-mapper -M mods/mod_cell_counts.json &>> logs/modmapper.log
./target/release/mod-mapper -G mods/games.json &>> logs/modmapper.log
./target/release/mod-mapper -m mods &>> logs/modmapper.log