Fix reversed is_base_game_only logic in get_cell_data
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@ -177,7 +177,7 @@ pub async fn get_cell_data(
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JOIN plugins ON plugins.id = plugin_id
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JOIN plugins ON plugins.id = plugin_id
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JOIN files ON files.id = plugins.file_id
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JOIN files ON files.id = plugins.file_id
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JOIN mods ON mods.id = files.mod_id
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JOIN mods ON mods.id = files.mod_id
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WHERE cells.master = $1 AND cells.world_id = $2 AND cells.x = $3 and cells.y = $4
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WHERE cells.master = $1 AND cells.world_id = $2 AND cells.x = $3 AND cells.y = $4 AND is_base_game = true
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GROUP BY cells.x, cells.y, cells.is_persistent, cells.form_id"#,
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GROUP BY cells.x, cells.y, cells.is_persistent, cells.form_id"#,
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master,
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master,
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world_id,
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world_id,
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@ -204,7 +204,7 @@ pub async fn get_cell_data(
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JOIN plugins ON plugins.id = plugin_id
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JOIN plugins ON plugins.id = plugin_id
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JOIN files ON files.id = plugins.file_id
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JOIN files ON files.id = plugins.file_id
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JOIN mods ON mods.id = files.mod_id
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JOIN mods ON mods.id = files.mod_id
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WHERE cells.master = $1 AND cells.world_id = $2 AND cells.x = $3 and cells.y = $4 AND is_base_game = true
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WHERE cells.master = $1 AND cells.world_id = $2 AND cells.x = $3 AND cells.y = $4
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GROUP BY cells.x, cells.y, cells.is_persistent, cells.form_id"#,
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GROUP BY cells.x, cells.y, cells.is_persistent, cells.form_id"#,
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master,
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master,
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world_id,
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world_id,
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