thallada
fa2de316cb
Try to extract .exe before skipping it
2022-09-29 20:16:36 -04:00
thallada
49fcde836a
Skip .exe files
2022-09-29 20:10:55 -04:00
thallada
203af0adc9
Scope bulk_get_last_updated_by_nexus_mod_ids by game_id
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Was accidentally skipping a ton of skyrim mods because of this.
2022-09-26 00:03:39 -04:00
thallada
e531386095
Detect failed extract with 7zip
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And skip the file if the metadata on the server is also missing (high probability that the archive is just corrupt if this is the case).
2022-09-04 17:42:21 -04:00
thallada
d2510c72aa
Remove unused import
2022-09-03 15:43:36 -04:00
thallada
e96d760a1c
Create mod subdirectories for each game
2022-09-03 14:29:50 -04:00
thallada
14be03cd3d
Make separate mod search indices per game instead
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Saves significant amount of space in the json if I don't need to list a game name for every mod.
2022-09-03 00:49:57 -04:00
thallada
84a02971a0
Add game names to mod search index
2022-09-03 00:35:26 -04:00
thallada
782f7a473f
Add dump_games command
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So the frontend can map game db ids to nexus names.
2022-09-03 00:34:59 -04:00
thallada
7d229ccd1a
Add support for scraping classic Skyrim mods
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Not adding it to the update.sh script quite yet since I need to run the very long process of downloading every classic skyrim mod that currently exists on the nexus first.
2022-09-02 00:43:53 -04:00
thallada
b80edb49fa
Serialize plugin hashes to strings
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Avoids having dealing with JSON parsers on the frontend that loose precision and avoids having to convert integers to strings.
2022-08-08 23:37:27 -04:00
thallada
09c87fa93b
Split up batched mod data query to speed up dump
2022-06-05 02:58:11 -04:00
thallada
bafa405223
Add tracing logging to all commands
2022-06-04 18:51:20 -04:00
thallada
026d175da4
Add updated_after option to limit files generated on every run
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Instead of generating files for all mods every update, only update files for mods that have been updated since the last run.
2022-06-04 00:50:11 -04:00
thallada
bed49d0953
Add a new command to dump files to json files
2022-06-01 00:54:29 -04:00
thallada
7a87f0fd22
Add command to generate mod_cell_counts.json
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So that I can display cell edit counts in mod lists efficiently.
2022-03-17 23:51:32 -04:00
thallada
a42c22cf4b
Add is_translation to mod with backfill
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Now, the update command will scrape all non-translation mods and translation mods separately so the is_translation value can be set correctly in the future.
2022-03-15 23:59:56 -04:00
Tyler Hallada
5d55e78283
Dump plugins by hash instead of id
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The same exact plugins are often included in many different files/mods. Grouping by hash in the sql query will show all files and mods a plugin appears in. Previously, the last file that was processed would overwrite the plugin file and only that single file/mod would appear in the file.
Also adds an index on plugins.hash since I'm now querying directly on it.
2022-03-12 13:05:21 -05:00
thallada
c9dcd3b7c5
Include cells with plugin data
2022-03-10 23:27:26 -05:00
thallada
7552573d00
Dump plugins data with file and mod data
2022-03-10 22:32:46 -05:00
thallada
21fffd3c23
Remove dbg logging
2022-02-12 01:25:30 -05:00
thallada
4d9855552b
Add option for full update and default to false
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When false, stop scraping pages after 50 pages of no new updates
2022-02-11 22:38:44 -05:00
thallada
283cad220b
Move tile_scraper from examples to commands
2022-02-08 00:13:14 -05:00
thallada
b8c5f63aeb
Refactor main.rs into separate files
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Create new `commands` mod with file for each command line option.
Create a couple more extractor files for moving 7zip and unrar methods into.
2022-02-08 00:02:26 -05:00