Merge branch 'master' of github.com:thallada/proximity-structures
This commit is contained in:
commit
509c468cec
@ -7,6 +7,18 @@ html {
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background-color: #1e1e1e;
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background-color: #1e1e1e;
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}
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}
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html, body, canvas {
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overflow: none;
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}
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canvas {
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position: fixed !important;
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left: 0 !important;
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right: 0 !important;
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bottom: 0 !important;
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top: 0 !important;
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}
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html, button {
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html, button {
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font-family: "Arial", sans-serif;
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font-family: "Arial", sans-serif;
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font-size: 10pt;
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font-size: 10pt;
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@ -75,7 +75,7 @@ var tweeningSets = { // numbers refer to indicies into the allTweeningsFns array
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elastic: [19, 20, 21],
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elastic: [19, 20, 21],
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back: [24]
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back: [24]
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};
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};
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var tweeningFns = tweeningSets.meandering; // the actual set of tweening functions points will randomly choose from
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var tweeningFns = tweeningSets.back; // the actual set of tweening functions points will randomly choose from
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// click effect related config vars
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// click effect related config vars
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var clickPullRateStart = 0.01; // initial value for the ratio of a point's distance from the click position to travel in one cycle
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var clickPullRateStart = 0.01; // initial value for the ratio of a point's distance from the click position to travel in one cycle
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var clickPullRateInc = 0.005; // amount to increase clickPullRate every tick that a click is held
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var clickPullRateInc = 0.005; // amount to increase clickPullRate every tick that a click is held
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@ -702,8 +702,8 @@ function drawPolygon (polygon, points, counter, tweeningFns) {
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/* MAIN LOOP */
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/* MAIN LOOP */
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function loop () {
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function loop () {
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screenWidth = document.body.clientWidth;
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screenWidth = window.innerWidth;
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screenHeight = document.body.clientHeight;
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screenHeight = window.innerHeight;
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renderer.resize(screenWidth, screenHeight);
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renderer.resize(screenWidth, screenHeight);
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polygon.clear();
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polygon.clear();
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@ -819,8 +819,8 @@ function loop () {
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}
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}
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function loopStart () {
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function loopStart () {
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screenWidth = document.body.clientWidth;
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screenWidth = window.innerWidth;
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screenHeight = document.body.clientHeight;
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screenHeight = window.innerHeight;
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// Create the renderer
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// Create the renderer
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renderer = window.PIXI.autoDetectRenderer(screenWidth, screenHeight, {antialias: true, resolution: resolution});
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renderer = window.PIXI.autoDetectRenderer(screenWidth, screenHeight, {antialias: true, resolution: resolution});
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@ -875,7 +875,7 @@ window.PIXI.loader
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.add(nodeImg)
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.add(nodeImg)
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.load(loopStart);
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.load(loopStart);
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window.onload = function () {
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window.addEventListener('load', function () {
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var canvas, tweeningInputs, debugCheckbox, fpsCheckbox, nodeCheckbox, linesCheckbox;
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var canvas, tweeningInputs, debugCheckbox, fpsCheckbox, nodeCheckbox, linesCheckbox;
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canvas = document.getElementsByTagName('canvas')[0];
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canvas = document.getElementsByTagName('canvas')[0];
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canvas.setAttribute('tabindex', 0);
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canvas.setAttribute('tabindex', 0);
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@ -1150,4 +1150,4 @@ window.onload = function () {
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linesCheckbox.addEventListener('change', function (e) {
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linesCheckbox.addEventListener('change', function (e) {
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toggleLines();
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toggleLines();
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});
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});
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};
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}, false);
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