Node size and line size

This commit is contained in:
2017-08-13 00:24:56 -04:00
parent 9189522af7
commit 71459734e3
3 changed files with 109 additions and 29 deletions

View File

@@ -102,8 +102,10 @@ var zRange = 50; // maximum value for the range of possible z coords for a poin
var nodeImg = 'img/node.png'; // image file location for representing every point
var nodeImgRes = 100; // resolution of nodeImg file in pixels (aspect ratio should be square)
var minNodeDiameter = 3; // minimum pixel size of point on canvas when z coord is 0, maximum is this value plus zRange
var nodeSize = 0; // with z coord ignored, this value is used for scaling the drawing for each node
var drawNodes = true; // whether to display circles at each point's current position
var drawLines = true; // whether to display lines connecting points if they are in connection distance
var lineSize = 1; // thickness in pixels of drawn lines between points
/* TWEENING FUNCTIONS */
@@ -281,7 +283,7 @@ function toggleControls () {
}
function toggleFPS () {
var fpsCheckbox = document.getElementsByName('fpsCounter')[0];
var fpsCheckbox = document.getElementsByName('fpsCounterToggle')[0];
if (fpsEnabled) {
stage.removeChild(fpsGraphic);
fpsEnabled = false;
@@ -294,8 +296,8 @@ function toggleFPS () {
}
function toggleDebug () {
var fpsCheckbox = document.getElementsByName('fpsCounter')[0];
var debugCheckbox = document.getElementsByName('debug')[0];
var fpsCheckbox = document.getElementsByName('fpsCounterToggle')[0];
var debugCheckbox = document.getElementsByName('debugToggle')[0];
if (debug) {
if (fpsEnabled) {
stage.removeChild(fpsGraphic);
@@ -314,6 +316,28 @@ function toggleDebug () {
debugCheckbox.checked = debug;
}
function toggleNodes () {
nodesCheckbox = document.getElementsByName('nodesToggle')[0];
if (drawNodes) {
for (i = 0; i < sprites.length; i++) {
sprites[i].visible = false;
}
drawNodes = false;
} else {
for (i = 0; i < sprites.length; i++) {
sprites[i].visible = true;
}
drawNodes = true;
}
nodesCheckbox.checked = drawNodes;
}
function toggleLines () {
linesCheckbox = document.getElementsByName('linesToggle')[0];
drawLines = !drawLines;
linesCheckbox.checked = drawLines;
}
function randomInt (min, max) {
// inclusive of min and max
return Math.floor(Math.random() * (max - min + 1)) + min;
@@ -600,7 +624,7 @@ function drawPolygon (polygon, points, counter, tweeningFns) {
avgColor = averageColor(points.tweened[i][4], points.tweened[j][4]);
shadedColor = shadeColor(avgColor, connectivity);
if (drawLines) {
polygon.lineStyle(1, rgbToHex(shadedColor), 1);
polygon.lineStyle(lineSize, rgbToHex(shadedColor), 1);
polygon.moveTo(points.tweened[i][0], points.tweened[i][1]);
polygon.lineTo(points.tweened[j][0], points.tweened[j][1]);
}
@@ -614,7 +638,7 @@ function drawPolygon (polygon, points, counter, tweeningFns) {
if (drawNodes) {
// draw nodes
nodeDiameter = (points.tweened[i][2] + minNodeDiameter);
nodeDiameter = (nodeSize + minNodeDiameter);
scale = nodeDiameter / nodeImgRes;
sprites[i].scale.x = scale;
sprites[i].scale.y = scale;
@@ -672,6 +696,12 @@ function loop () {
clickPullRate = clickPullRateStart;
clickInertia = clickInertiaStart;
clickTweeningFn = clickTweeningFnStart;
// clear affected status for all points
var i;
for (i = 0; i < polygonPoints.target.length; i++) {
polygonPoints.target[i][6] = false;
}
}
} else if (hover !== null) {
if (lastHover !== null) {
@@ -788,10 +818,15 @@ window.PIXI.loader
.load(loopStart);
window.onload = function () {
var tweeningInputs, debug, fpsCheckbox;
var canvas, tweeningInputs, debugCheckbox, fpsCheckbox, nodeCheckbox, linesCheckbox;
canvas = document.getElementsByTagName('canvas')[0];
canvas.setAttribute('tabindex', 0);
tweeningInputs = document.getElementsByName('tweening');
debugCheckbox = document.getElementsByName('debug')[0];
fpsCheckbox = document.getElementsByName('fpsCounter')[0];
debugCheckbox = document.getElementsByName('debugToggle')[0];
fpsCheckbox = document.getElementsByName('fpsCounterToggle')[0];
nodesCheckbox = document.getElementsByName('nodesToggle')[0];
linesCheckbox = document.getElementsByName('linesToggle')[0];
/* MOUSE AND TOUCH EVENTS */
window.addEventListener('mousewheel', function (e) {
@@ -801,6 +836,7 @@ window.onload = function () {
window.addEventListener('touchstart', function (e) {
if (e.target.tagName !== 'CANVAS') return;
e.target.focus();
click = getMousePos(e.changedTouches[0], resolution);
clickEnd = false;
});
@@ -824,6 +860,7 @@ window.onload = function () {
window.addEventListener('mousedown', function (e) {
if (e.target.tagName !== 'CANVAS') return;
e.target.focus();
click = getMousePos(e, resolution);
clickEnd = false;
});
@@ -894,19 +931,9 @@ window.onload = function () {
} else if (e.keyCode === 68) { // d
toggleDebug();
} else if (e.keyCode === 78) { // n
if (drawNodes) {
for (i = 0; i < sprites.length; i++) {
sprites[i].visible = false;
}
drawNodes = false;
} else {
for (i = 0; i < sprites.length; i++) {
sprites[i].visible = true;
}
drawNodes = true;
}
toggleNodes();
} else if (e.keyCode === 76) { // l
drawLines = !drawLines;
toggleLines();
} else if (e.keyCode === 191) { // ?
toggleHelp();
}
@@ -952,6 +979,33 @@ window.onload = function () {
});
}
var pointSizeRange, pointSizeInput;
pointSizeRange = document.getElementsByName('pointSizeRange')[0];
pointSizeRange.value = nodeSize;
pointSizeRange.addEventListener('input', function (e) {
nodeSize = parseInt(this.value, 10);
});
pointSizeInput = document.getElementsByName('pointSizeInput')[0];
pointSizeInput.value = nodeSize;
pointSizeInput.addEventListener('input', function (e) {
nodeSize = parseInt(this.value, 10);
});
var lineSizeRange, lineSizeInput;
lineSizeRange = document.getElementsByName('lineSizeRange')[0];
lineSizeRange.value = lineSize;
lineSizeRange.addEventListener('input', function (e) {
lineSize = parseInt(this.value, 10);
});
lineSizeRange = document.getElementsByName('lineSizeRange')[0];
lineSizeRange.value = lineSize;
lineSizeRange.addEventListener('input', function (e) {
lineSize = parseInt(this.value, 10);
});
debugCheckbox.addEventListener('change', function (e) {
toggleDebug();
});
@@ -959,4 +1013,12 @@ window.onload = function () {
fpsCheckbox.addEventListener('change', function (e) {
toggleFPS();
});
nodesCheckbox.addEventListener('change', function (e) {
toggleNodes();
});
linesCheckbox.addEventListener('change', function (e) {
toggleLines();
});
};