Toggle FPS and debug controls
This commit is contained in:
parent
329b211d1c
commit
9189522af7
@ -24,7 +24,12 @@ td, th {
|
|||||||
}
|
}
|
||||||
|
|
||||||
form input, form button {
|
form input, form button {
|
||||||
margin: 5px;
|
margin-bottom: 5px;
|
||||||
|
margin-top: 10px;
|
||||||
|
}
|
||||||
|
|
||||||
|
form label, form label strong {
|
||||||
|
margin-right: 10px;
|
||||||
}
|
}
|
||||||
|
|
||||||
input {
|
input {
|
||||||
|
12
index.html
12
index.html
@ -18,7 +18,7 @@
|
|||||||
<script src="js/proximity.js"></script>
|
<script src="js/proximity.js"></script>
|
||||||
<div id="options">
|
<div id="options">
|
||||||
<button id="toggle-help">Help</button>
|
<button id="toggle-help">Help</button>
|
||||||
<button id="toggle-controls">Controls</button>
|
<button id="toggle-controls">Settings</button>
|
||||||
</div>
|
</div>
|
||||||
<div id="help" class="panel" style="display: none;">
|
<div id="help" class="panel" style="display: none;">
|
||||||
<h2>Help</h2>
|
<h2>Help</h2>
|
||||||
@ -107,19 +107,23 @@
|
|||||||
</div>
|
</div>
|
||||||
<div id="controls" class="panel" style="display: none;">
|
<div id="controls" class="panel" style="display: none;">
|
||||||
<form action="">
|
<form action="">
|
||||||
<label>Cycle Duration:
|
<label><strong>Cycle Duration:</strong>
|
||||||
<input type="range" name="timeRange" min="1" max="360" value="0" oninput="this.form.timeInput.value=this.value" />
|
<input type="range" name="timeRange" min="1" max="360" value="0" oninput="this.form.timeInput.value=this.value" />
|
||||||
<input type="number" name="timeInput" min="1" max="360" value="0" oninput="this.form.timeRange.value=this.value" />
|
<input type="number" name="timeInput" min="1" max="360" value="0" oninput="this.form.timeRange.value=this.value" />
|
||||||
</label>
|
</label>
|
||||||
<button type="button" id="randomize-cycles">Randomize Point Cycles</button><br />
|
<button type="button" id="randomize-cycles">Randomize Point Cycles</button><br />
|
||||||
<label>Point tweening:
|
<label><strong>Point tweening:</strong>
|
||||||
<label><input type="radio" name="tweening" value="linear" /> Linear</label>
|
<label><input type="radio" name="tweening" value="linear" /> Linear</label>
|
||||||
<label><input type="radio" name="tweening" value="meandering" checked /> Meandering</label>
|
<label><input type="radio" name="tweening" value="meandering" checked /> Meandering</label>
|
||||||
<label><input type="radio" name="tweening" value="snappy" /> Snappy</label>
|
<label><input type="radio" name="tweening" value="snappy" /> Snappy</label>
|
||||||
<label><input type="radio" name="tweening" value="bouncy" /> Bouncy</label>
|
<label><input type="radio" name="tweening" value="bouncy" /> Bouncy</label>
|
||||||
<label><input type="radio" name="tweening" value="elastic" /> Elastic</label>
|
<label><input type="radio" name="tweening" value="elastic" /> Elastic</label>
|
||||||
<label><input type="radio" name="tweening" value="back" /> Overshoot</label>
|
<label><input type="radio" name="tweening" value="back" /> Overshoot</label>
|
||||||
</label>
|
</label><br />
|
||||||
|
<label><strong>Debugging:</strong>
|
||||||
|
<label><input type="checkbox" name="debug"> Debug</label>
|
||||||
|
<label><input type="checkbox" name="fpsCounter"> FPS Counter</label>
|
||||||
|
<label>
|
||||||
</form>
|
</form>
|
||||||
</div>
|
</div>
|
||||||
</body>
|
</body>
|
||||||
|
@ -280,6 +280,40 @@ function toggleControls () {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function toggleFPS () {
|
||||||
|
var fpsCheckbox = document.getElementsByName('fpsCounter')[0];
|
||||||
|
if (fpsEnabled) {
|
||||||
|
stage.removeChild(fpsGraphic);
|
||||||
|
fpsEnabled = false;
|
||||||
|
} else {
|
||||||
|
stage.addChild(fpsGraphic);
|
||||||
|
fpsEnabled = true;
|
||||||
|
lastLoop = new Date();
|
||||||
|
}
|
||||||
|
fpsCheckbox.checked = fpsEnabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
function toggleDebug () {
|
||||||
|
var fpsCheckbox = document.getElementsByName('fpsCounter')[0];
|
||||||
|
var debugCheckbox = document.getElementsByName('debug')[0];
|
||||||
|
if (debug) {
|
||||||
|
if (fpsEnabled) {
|
||||||
|
stage.removeChild(fpsGraphic);
|
||||||
|
}
|
||||||
|
debug = false;
|
||||||
|
fpsEnabled = debug;
|
||||||
|
} else {
|
||||||
|
if (!fpsEnabled) {
|
||||||
|
stage.addChild(fpsGraphic);
|
||||||
|
}
|
||||||
|
debug = true;
|
||||||
|
fpsEnabled = debug;
|
||||||
|
lastLoop = new Date();
|
||||||
|
}
|
||||||
|
fpsCheckbox.checked = fpsEnabled;
|
||||||
|
debugCheckbox.checked = debug;
|
||||||
|
}
|
||||||
|
|
||||||
function randomInt (min, max) {
|
function randomInt (min, max) {
|
||||||
// inclusive of min and max
|
// inclusive of min and max
|
||||||
return Math.floor(Math.random() * (max - min + 1)) + min;
|
return Math.floor(Math.random() * (max - min + 1)) + min;
|
||||||
@ -754,8 +788,10 @@ window.PIXI.loader
|
|||||||
.load(loopStart);
|
.load(loopStart);
|
||||||
|
|
||||||
window.onload = function () {
|
window.onload = function () {
|
||||||
var tweeningInputs;
|
var tweeningInputs, debug, fpsCheckbox;
|
||||||
tweeningInputs = document.getElementsByName('tweening');
|
tweeningInputs = document.getElementsByName('tweening');
|
||||||
|
debugCheckbox = document.getElementsByName('debug')[0];
|
||||||
|
fpsCheckbox = document.getElementsByName('fpsCounter')[0];
|
||||||
/* MOUSE AND TOUCH EVENTS */
|
/* MOUSE AND TOUCH EVENTS */
|
||||||
|
|
||||||
window.addEventListener('mousewheel', function (e) {
|
window.addEventListener('mousewheel', function (e) {
|
||||||
@ -854,31 +890,9 @@ window.onload = function () {
|
|||||||
tweeningFns = tweeningSets.back;
|
tweeningFns = tweeningSets.back;
|
||||||
tweeningInputs[5].checked = true;
|
tweeningInputs[5].checked = true;
|
||||||
} else if (e.keyCode === 70) { // f
|
} else if (e.keyCode === 70) { // f
|
||||||
// toggle fpsCounter
|
toggleFPS();
|
||||||
if (fpsEnabled) {
|
|
||||||
stage.removeChild(fpsGraphic);
|
|
||||||
fpsEnabled = false;
|
|
||||||
} else {
|
|
||||||
stage.addChild(fpsGraphic);
|
|
||||||
fpsEnabled = true;
|
|
||||||
lastLoop = new Date();
|
|
||||||
}
|
|
||||||
} else if (e.keyCode === 68) { // d
|
} else if (e.keyCode === 68) { // d
|
||||||
// toggle debug
|
toggleDebug();
|
||||||
if (debug) {
|
|
||||||
if (fpsEnabled) {
|
|
||||||
stage.removeChild(fpsGraphic);
|
|
||||||
}
|
|
||||||
debug = false;
|
|
||||||
fpsEnabled = debug;
|
|
||||||
} else {
|
|
||||||
if (!fpsEnabled) {
|
|
||||||
stage.addChild(fpsGraphic);
|
|
||||||
}
|
|
||||||
debug = true;
|
|
||||||
fpsEnabled = debug;
|
|
||||||
lastLoop = new Date();
|
|
||||||
}
|
|
||||||
} else if (e.keyCode === 78) { // n
|
} else if (e.keyCode === 78) { // n
|
||||||
if (drawNodes) {
|
if (drawNodes) {
|
||||||
for (i = 0; i < sprites.length; i++) {
|
for (i = 0; i < sprites.length; i++) {
|
||||||
@ -937,4 +951,12 @@ window.onload = function () {
|
|||||||
tweeningFns = tweeningSets[this.value];
|
tweeningFns = tweeningSets[this.value];
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
debugCheckbox.addEventListener('change', function (e) {
|
||||||
|
toggleDebug();
|
||||||
|
});
|
||||||
|
|
||||||
|
fpsCheckbox.addEventListener('change', function (e) {
|
||||||
|
toggleFPS();
|
||||||
|
});
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user