FPS keybinding. Disable by default.
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7eac4894ed
commit
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19
js/field.js
19
js/field.js
@ -20,7 +20,9 @@ var renderer,
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fpsGraphic,
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fpsGraphic,
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scrollDelta,
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scrollDelta,
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pointShiftBiasX,
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pointShiftBiasX,
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pointShiftBiasY
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pointShiftBiasY,
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fpsEnabled = false;
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function randomInt (min, max) {
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function randomInt (min, max) {
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// inclusive of min and max
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// inclusive of min and max
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@ -337,7 +339,7 @@ function loop () {
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counter += 1
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counter += 1
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counter = counter % cycleDuration
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counter = counter % cycleDuration
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if (counter === 0) {
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if (counter === 0 && fpsEnabled) {
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thisLoop = new Date()
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thisLoop = new Date()
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fps = Math.round((1000 / (thisLoop - lastLoop)) * cycleDuration)
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fps = Math.round((1000 / (thisLoop - lastLoop)) * cycleDuration)
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fpsGraphic.setText(fps.toString())
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fpsGraphic.setText(fps.toString())
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@ -423,7 +425,10 @@ function loopStart () {
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fpsGraphic = new PIXI.Text('0', {font: '25px monospace', fill: 'yellow'})
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fpsGraphic = new PIXI.Text('0', {font: '25px monospace', fill: 'yellow'})
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fpsGraphic.x = 0
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fpsGraphic.x = 0
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fpsGraphic.y = 0
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fpsGraphic.y = 0
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if (fpsEnabled) {
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stage.addChild(fpsGraphic)
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stage.addChild(fpsGraphic)
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}
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lastLoop = new Date()
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lastLoop = new Date()
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@ -451,5 +456,15 @@ window.addEventListener('keydown', function (e) {
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pointShiftBiasX = 1
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pointShiftBiasX = 1
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} else if (e.keyCode === 40) { // down
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} else if (e.keyCode === 40) { // down
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pointShiftBiasY = 1
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pointShiftBiasY = 1
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} else if (e.keyCode === 70) { // f
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// toggle fpsCounter
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if (fpsEnabled) {
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stage.removeChild(fpsGraphic)
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fpsEnabled = false;
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} else {
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stage.addChild(fpsGraphic)
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fpsEnabled = true;
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lastLoop = new Date();
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}
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}
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}
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})
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})
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