Add prune_to option, limit splineLength max value

This commit is contained in:
Tyler Hallada 2015-01-11 15:29:52 -05:00
parent 3671e5c7fc
commit d433f40469

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@ -75,27 +75,34 @@ title: Tyler Hallada
<div class="column fourth"> <div class="column fourth">
<form oninput="output.value=splineLength.value;updateMagic('splineLength', parseInt(splineLength.value))"> <form oninput="output.value=splineLength.value;updateMagic('splineLength', parseInt(splineLength.value))">
<label for="splineLength">Spline Length</label> <label for="splineLength">Spline Length</label>
<input type="range" min=1 max=500 value={{site.data.magic.splineLength}} id="splineLength" step=1> <input type="range" min=1 max=300 value={{site.data.magic.splineLength}} id="splineLength" step=1>
<output name="output" for="splineLength">{{site.data.magic.splineLength}}</output> <output name="output" for="splineLength">{{site.data.magic.splineLength}}</output>
</form> </form>
</div> </div>
</div> </div>
<div class="row clearfix"> <div class="row clearfix">
<div class="column third"> <div class="column fourth">
<form oninput="output.value=minAngleChange.value;updateMagic('minAngleChange', parseInt(minAngleChange.value))"> <form oninput="output.value=minAngleChange.value;updateMagic('minAngleChange', parseInt(minAngleChange.value))">
<label for="minAngleChange">Min Angle</label> <label for="minAngleChange">Min Angle</label>
<input type="range" min=0 max=360 value={{site.data.magic.minAngleChange}} id="minAngleChange" step=1> <input type="range" min=0 max=360 value={{site.data.magic.minAngleChange}} id="minAngleChange" step=1>
<output name="output" for="minAngleChange">{{site.data.magic.minAngleChange}}</output> <output name="output" for="minAngleChange">{{site.data.magic.minAngleChange}}</output>
</form> </form>
</div> </div>
<div class="column third"> <div class="column fourth">
<form oninput="output.value=maxAngleChange.value;updateMagic('maxAngleChange', parseInt(maxAngleChange.value))"> <form oninput="output.value=maxAngleChange.value;updateMagic('maxAngleChange', parseInt(maxAngleChange.value))">
<label for="maxAngleChange">Max Angle</label> <label for="maxAngleChange">Max Angle</label>
<input type="range" min=0 max=360 value={{site.data.magic.maxAngleChange}} id="maxAngleChange" step=1> <input type="range" min=0 max=360 value={{site.data.magic.maxAngleChange}} id="maxAngleChange" step=1>
<output name="output" for="maxAngleChange">{{site.data.magic.maxAngleChange}}</output> <output name="output" for="maxAngleChange">{{site.data.magic.maxAngleChange}}</output>
</form> </form>
</div> </div>
<div class="column third"> <div class="column fourth">
<form oninput="output.value=prune_to.value;updateMagic('prune_to', parseInt(prune_to.value))">
<label for="prune_to">Branches</label>
<input type="range" min=0 max=300 value={{site.data.magic.prune_to}} id="prune_to" step=1>
<output name="output" for="prune_To">{{site.data.magic.prune_to}}</output>
</form>
</div>
<div class="column fourth">
<form onchange="output.value=randomColored.checked;updateMagic('randomColored', randomColored.checked)"> <form onchange="output.value=randomColored.checked;updateMagic('randomColored', randomColored.checked)">
<label for="randomColored">Randomly Colored</label> <label for="randomColored">Randomly Colored</label>
<input type="checkbox" {% if site.data.magic.randomColored %}checked{% endif %} id="randomColored"> <input type="checkbox" {% if site.data.magic.randomColored %}checked{% endif %} id="randomColored">