API for the Bazaar Realm Skyrim mod
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BazaarRealmAPI

The API for the Bazaar Realm Skyrim mod which is responsible for storing and serving data related to the mod to all users.

Right now, the types of data the API stores and the endpoints to access them are (all prefixed under /v1, the API version):

  • /owners: Every player character that has registered with this API server. Contains their unique api key. Owners own shops.
  • /shops: Metadata about each shop including name, description, and who owns it.
  • /interior_ref_lists: Lists of in-game ObjectReferences that are in the interior of individual shops. When a user visits a shop, these references are loaded into the cell.
  • /merchandise_lists: Lists of in-game Forms that are in the merchant chest of individual shops. When a user visits a shop, these forms are loaded onto the shop's shelves and are purchasable.

Bazaar Realm was designed to allow users to change the API they are using the mod under, if they wish. The API can run on a small server with minimal resources, which should be suitable for a small group of friends to share shops with each other.

It uses the warp web server framework and sqlx for database queries to a PostgreSQL database.

Related projects:

Docker Setup

The easiest way to get the server up and running is using Docker.

  1. Download and install Docker Desktop
  2. Git clone this repo into a folder of your choosing: git clone https://github.com/thallada/BazaarRealmAPI.git
  3. Create a new file .env.docker in the checked out bazaar_realm_api folder with the contents (replacing <password> with a secure generated password):
DATABASE_URL="postgresql://bazaarrealm:<password>@db/bazaarrealm"
RUST_LOG="bazaar_realm_api=debug,warp=info"
HOST="http://localhost:3030"
POSTGRES_DB=bazaarrealm
POSTGRES_USER=bazaarrealm
POSTGRES_PASSWORD=<password>
  1. In the checked out repo, run: docker-compose build
  2. Once that completes, run: docker-compose up

Manual Development Setup

If you would prefer to run the server outside Docker on your host machine, do the following steps to get everything setup.

  1. Install and run postgres.
  2. Create postgres user and database (and add uuid extension while you're there ):
createuser bazaarrealm
createdb bazaarrealm
sudo -u postgres -i psql
postgres=# ALTER DATABASE bazaarrealm OWNER TO bazaarrealm;
\password bazaarrealm
postgres=# CREATE EXTENSION IF NOT EXISTS "uuid-ossp";

# Or, on Windows in PowerShell:

& 'C:\Program Files\PostgreSQL\13\bin\createuser.exe' -U postgres bazaarrealm
& 'C:\Program Files\PostgreSQL\13\bin\createdb.exe' -U postgres bazaarrealm
& 'C:\Program Files\PostgreSQL\13\bin\psql.exe' -U postgres
postgres=# ALTER DATABASE bazaarrealm OWNER TO bazaarrealm;
\password bazaarrealm
postgres=# CREATE EXTENSION IF NOT EXISTS "uuid-ossp";
  1. Save password somewhere safe and then and add a .env file to the project directory with the contents:
DATABASE_URL=postgresql://bazaarrealm:<password>@localhost/bazaarrealm
RUST_LOG="bazaar_realm_api=debug"
HOST="http://localhost:3030"
  1. Install sqlx_cli with cargo install --version=0.1.0-beta.1 sqlx-cli --no-default-features --features postgres
  2. cd db to enter the db sub-directory of this repo.
  3. Run sqlx migrate run which will run all the database migrations.
  4. cd .. to return to the top-level directory of this repo.
  5. Run ./devserver.sh to run the dev server (by default it listens at 127.0.0.1:3030).

Testing Data

Using httpie you can use the json files in test_data/ to seed the database with data.

The POST endpoints require an API key. You can just generate a random uuidv4, just make sure to use the same one in all future requests.

http POST "http://localhost:3030/v1/owners" @test_data\owner.json api-key:"13e2f39c-033f-442f-b42a-7ad640d2e439"
http POST "http://localhost:3030/v1/shops" @test_data\shop.json api-key:"13e2f39c-033f-442f-b42a-7ad640d2e439"
http PATCH "http://localhost:3030/v1/shops/1/interior_ref_list" @test_data\interior_ref_list.json api-key:"13e2f39c-033f-442f-b42a-7ad640d2e439"
http PATCH "http://localhost:3030/v1/shops/1/merchandise_list" @test_data\merchandise_list.json api-key:"13e2f39c-033f-442f-b42a-7ad640d2e439"
# Then, you can test the GET endpoints
http GET "http://localhost:3030/v1/owners"
http GET "http://localhost:3030/v1/shops"
http GET "http://localhost:3030/v1/interior_ref_lists"
http GET "http://localhost:3030/v1/merchandise_lists"

Authentication

I don't want to require users of Bazaar Realm to have to remember a password, so I forgoed the typical username and password authentication in favor of a unique UUID identifier instead. This is the api key that the BazaarRealmClient generates when the user first starts the mod in a game. The api key is stored in the save game files for the player character and is required to be sent with any API request that modifies data.

Yes, it's not most secure solution, but I'm not convinced security is a huge concern here. As long as users don't share their API key or the save game files that contain it, their data should be secure.

Todo

  • Add update endpoints.
  • Add endpoints for the other models.
  • Make self-contained docker container that can run the app without any setup.
  • Add rate-limiting per IP address. The tower crate has a service that might be useful for this.