Finally generating correct normals

Have to detect and correct inverted normals during calculation since the winding
order of the generated truncated icosahedrons is inconsistent.
This commit is contained in:
2019-06-19 00:07:53 -04:00
parent f5a032c222
commit e0fc3c1917
16 changed files with 153 additions and 34 deletions

View File

@@ -3,6 +3,7 @@ extern crate cgmath;
use std::collections::HashMap;
use std::fs::File;
use std::io::Write;
use std::ops::AddAssign;
use std::path::Path;
use cgmath::prelude::*;
@@ -46,8 +47,10 @@ struct ArraySerializedVector(Vector3<f32>);
struct Polyhedron {
positions: Vec<ArraySerializedVector>,
cells: Vec<Triangle>,
normals: Vec<ArraySerializedVector>,
#[serde(skip)]
added_vert_cache: HashMap<(i32, i32, i32), usize>,
faces: Vec<Vec<usize>>,
}
impl Serialize for ArraySerializedVector {
@@ -64,12 +67,20 @@ impl Serialize for ArraySerializedVector {
}
}
impl AddAssign for ArraySerializedVector {
fn add_assign(&mut self, other: Self) {
*self = Self(self.0 + other.0);
}
}
impl Polyhedron {
fn new() -> Polyhedron {
Polyhedron {
positions: vec![],
cells: vec![],
normals: vec![],
added_vert_cache: HashMap::new(),
faces: vec![],
}
}
@@ -99,7 +110,9 @@ impl Polyhedron {
Triangle::new(8, 6, 7),
Triangle::new(9, 8, 1),
],
normals: vec![],
added_vert_cache: HashMap::new(),
faces: vec![],
};
base_isocahedron.add_position(Vector3::new(-1.0, t, 0.0));
base_isocahedron.add_position(Vector3::new(1.0, t, 0.0));
@@ -119,11 +132,11 @@ impl Polyhedron {
subdivided
}
fn new_dual_isocahedron(radius: f32, detail: usize) -> Polyhedron {
fn new_truncated_isocahedron(radius: f32, detail: usize) -> Polyhedron {
let isocahedron = Polyhedron::new_isocahedron(radius, detail);
let mut dual_isocahedron = Polyhedron::new();
dual_isocahedron.dual(isocahedron);
dual_isocahedron
let mut truncated_isocahedron = Polyhedron::new();
truncated_isocahedron.truncated(isocahedron);
truncated_isocahedron
}
fn subdivide(&mut self, other: Polyhedron, radius: f32, detail: usize) {
@@ -192,19 +205,22 @@ impl Polyhedron {
return *added_vert_index;
} else {
self.positions.push(ArraySerializedVector(vertex));
self.normals
.push(ArraySerializedVector(Vector3::new(0.0, 0.0, 0.0)));
let added_index = self.positions.len() - 1;
self.added_vert_cache.insert(vertex_key, added_index);
return added_index;
}
}
fn dual(&mut self, other: Polyhedron) {
fn truncated(&mut self, other: Polyhedron) {
let vert_to_faces = other.vert_to_faces();
let original_vert_count = other.positions.len();
let triangle_centroids = other.triangle_centroids();
let mut mid_centroid_cache: HashMap<(usize, usize), Vector3<f32>> = HashMap::new();
let mut mid_centroid_cache: HashMap<(usize, usize, usize), Vector3<f32>> = HashMap::new();
let mut hex_count = 0;
let mut pent_count = 0;
let mut count = 0;
for i in 0..original_vert_count {
let faces = &vert_to_faces[&i];
if faces.len() == 6 {
@@ -215,7 +231,9 @@ impl Polyhedron {
let center_point = find_center_of_triangles(faces, &triangle_centroids);
for face_index in faces {
let mut new_face = Vec::new();
for face_index in faces.iter().rev() {
let triangle = &other.cells[*face_index];
let other_verts: Vec<usize> = vec![triangle.a, triangle.b, triangle.c]
.drain(..)
@@ -225,15 +243,19 @@ impl Polyhedron {
let centroid = triangle_centroids[face_index];
let mid_b_centroid = other.calculate_mid_centroid(
sorted_triangle.a,
sorted_triangle.b,
faces,
*face_index,
centroid,
&triangle_centroids,
&mut mid_centroid_cache,
);
let mid_c_centroid = other.calculate_mid_centroid(
sorted_triangle.a,
sorted_triangle.c,
faces,
*face_index,
centroid,
&triangle_centroids,
&mut mid_centroid_cache,
@@ -246,15 +268,18 @@ impl Polyhedron {
self.cells.push(Triangle::new(
center_point_index,
mid_c_centroid_index,
centroid_index,
mid_b_centroid_index,
));
new_face.push(self.cells.len() - 1);
self.cells.push(Triangle::new(
center_point_index,
centroid_index,
mid_c_centroid_index,
mid_b_centroid_index,
));
new_face.push(self.cells.len() - 1);
}
self.faces.push(new_face);
}
println!("hexagons: {}", hex_count);
println!("pentagons: {}", pent_count);
@@ -299,35 +324,124 @@ impl Polyhedron {
fn calculate_mid_centroid(
&self,
spoke_vertex_index: usize,
vertex_index: usize,
faces: &Vec<usize>,
current_face_index: usize,
centroid: Vector3<f32>,
triangle_centroids: &HashMap<usize, Vector3<f32>>,
mid_centroid_cache: &mut HashMap<(usize, usize), Vector3<f32>>,
mid_centroid_cache: &mut HashMap<(usize, usize, usize), Vector3<f32>>,
) -> Vector3<f32> {
let adj_face_index = self.find_adjacent_face(vertex_index, faces).unwrap();
let adj_face_index = self
.find_adjacent_face(spoke_vertex_index, vertex_index, faces, current_face_index)
.unwrap();
let adj_centroid = triangle_centroids[&adj_face_index];
if let Some(mid_centroid) = mid_centroid_cache.get(&(vertex_index, adj_face_index)) {
if let Some(mid_centroid) =
mid_centroid_cache.get(&(spoke_vertex_index, vertex_index, adj_face_index))
{
return *mid_centroid;
} else {
let mid_centroid = centroid.clone().lerp(adj_centroid, 0.5);
mid_centroid_cache.insert((vertex_index, adj_face_index), mid_centroid);
mid_centroid_cache.insert(
(spoke_vertex_index, vertex_index, adj_face_index),
mid_centroid,
);
return mid_centroid;
}
}
fn find_adjacent_face(&self, vertex_index: usize, faces: &Vec<usize>) -> Option<usize> {
fn find_adjacent_face(
&self,
spoke_vertex_index: usize,
vertex_index: usize,
faces: &Vec<usize>,
current_face_index: usize,
) -> Option<usize> {
for face_index in faces {
if *face_index == current_face_index {
continue;
}
let triangle = &self.cells[*face_index];
if triangle.a == vertex_index
|| triangle.b == vertex_index
|| triangle.c == vertex_index
if (triangle.a == spoke_vertex_index
|| triangle.b == spoke_vertex_index
|| triangle.c == spoke_vertex_index)
&& (triangle.a == vertex_index
|| triangle.b == vertex_index
|| triangle.c == vertex_index)
{
return Some(*face_index);
}
}
None
}
fn compute_triangle_normals(&mut self) {
let origin = Vector3::new(0.0, 0.0, 0.0);
for i in 0..self.cells.len() {
let vertex_a = &self.positions[self.cells[i].a].0;
let vertex_b = &self.positions[self.cells[i].b].0;
let vertex_c = &self.positions[self.cells[i].c].0;
let e1 = vertex_a - vertex_b;
let e2 = vertex_c - vertex_b;
let mut no = e1.cross(e2);
// detect and correct inverted normal
let dist = vertex_b - origin;
if no.dot(dist) < 0.0 {
no *= -1.0;
}
let normal_a = self.normals[self.cells[i].a].0 + no;
let normal_b = self.normals[self.cells[i].b].0 + no;
let normal_c = self.normals[self.cells[i].c].0 + no;
self.normals[self.cells[i].a] = ArraySerializedVector(normal_a);
self.normals[self.cells[i].b] = ArraySerializedVector(normal_b);
self.normals[self.cells[i].c] = ArraySerializedVector(normal_c);
}
for normal in self.normals.iter_mut() {
*normal = ArraySerializedVector(normal.0.normalize());
}
}
fn compute_face_normals(&mut self) {
let origin = Vector3::new(0.0, 0.0, 0.0);
for i in 0..self.faces.len() {
let first_cell = &self.cells[self.faces[i][0]];
let vertex_a = &self.positions[first_cell.a].0;
let vertex_b = &self.positions[first_cell.b].0;
let vertex_c = &self.positions[first_cell.c].0;
let e1 = vertex_a - vertex_b;
let e2 = vertex_c - vertex_b;
let mut normal = e1.cross(e2);
// detect and correct inverted normal
let dist = vertex_b - origin;
if normal.dot(dist) < 0.0 {
normal *= -1.0;
}
for c in 0..self.faces[i].len() {
let face_cell = &self.cells[self.faces[i][c]];
let normal_a = self.normals[face_cell.a].0 + normal;
let normal_b = self.normals[face_cell.b].0 + normal;
let normal_c = self.normals[face_cell.c].0 + normal;
self.normals[face_cell.a] = ArraySerializedVector(normal_a);
self.normals[face_cell.b] = ArraySerializedVector(normal_b);
self.normals[face_cell.c] = ArraySerializedVector(normal_c);
}
}
for normal in self.normals.iter_mut() {
*normal = ArraySerializedVector(normal.0.normalize());
}
}
}
fn calculate_centroid(pa: Vector3<f32>, pb: Vector3<f32>, pc: Vector3<f32>) -> Vector3<f32> {
@@ -356,7 +470,8 @@ fn generate_icosahedron_files(dir: &str, param_list: Vec<(f32, usize)>) {
);
let filename = Path::new(dir).join(format!("icosahedron_r{}_d{}.json", param.0, param.1));
let mut file = File::create(filename).expect("Can't create file");
let icosahedron = Polyhedron::new_isocahedron(param.0, param.1);
let mut icosahedron = Polyhedron::new_isocahedron(param.0, param.1);
icosahedron.compute_triangle_normals();
println!("triangles: {}", icosahedron.cells.len());
println!("vertices: {}", icosahedron.positions.len());
let icosahedron_json = serde_json::to_string(&icosahedron).expect("Problem serializing");
@@ -373,7 +488,9 @@ fn generate_hexsphere_files(dir: &str, param_list: Vec<(f32, usize)>) {
);
let filename = Path::new(dir).join(format!("hexsphere_r{}_d{}.json", param.0, param.1));
let mut file = File::create(filename).expect("Can't create file");
let hexsphere = Polyhedron::new_dual_isocahedron(param.0, param.1);
let mut hexsphere = Polyhedron::new_truncated_isocahedron(param.0, param.1);
hexsphere.compute_triangle_normals();
// hexsphere.compute_face_normals();
println!("triangles: {}", hexsphere.cells.len());
println!("vertices: {}", hexsphere.positions.len());
let hexsphere_json = serde_json::to_string(&hexsphere).expect("Problem serializing");
@@ -394,6 +511,8 @@ fn main() {
(1.0, 5),
(1.0, 6),
(1.0, 7),
// (1.0, 8),
// (1.0, 9),
],
);
generate_icosahedron_files(