7579db364b
Recreate pg pool connection in all dump commands
...
Since the slow query issue seems to be affecting all dump commands that
run queries in loops.
2023-11-15 18:35:48 -05:00
8cb9bfa4ca
Recreate pg connection pool in command to prevent slowdown
2023-11-15 18:07:26 -05:00
c931eeca86
Add command for writing cell edits over time
2023-11-15 16:59:28 -05:00
9fcac0ce39
Fix reversed is_base_game_only logic in get_cell_data
2023-11-09 00:44:32 -05:00
c7ead28cfa
Fix cells unique index
2023-11-08 16:07:00 -05:00
e85edff30a
Fix bad interior cell data in db
...
I had a bad unique index on the `cells` table. This commit does not fix
it but has two backfill scripts that will allow me to fixup the data
before creating the new unique index.
`is_base_game` identifies cells that are from the `Skyrim.esm` shipped
with the game (and not from some mod that happens to also have a
`Skyrim.esm` with a 0,0 cell with a different form id, see:
https://github.com/thallada/modmapper-web/issues/8 ).
`dump_cell_data` now only dumps cells from `is_base_game` cells.
`deduplicate_interior_cells` removes duplicate cell and plugin_cell rows
caused by the buggy index.
I will need to upgrade the database and create a new index in a later
commit.
2023-11-08 01:10:49 -05:00
56864c7f29
Fix mode page scraping
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Was returning 403s for the past month.
2023-06-30 12:30:12 -04:00
694ef6e89b
Move spammy command log messages to debug level
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And add some info level logs that summarize each command.
2023-04-24 00:04:29 -04:00
01444cd928
Update deps, rustfmt, clippy fixes
2023-04-20 00:47:14 -04:00
03cf20029e
Revert "Login before scraping mods to include adult mods"
...
This reverts commit bb02771b87
.
2022-10-02 02:37:15 -04:00
bb02771b87
Login before scraping mods to include adult mods
2022-10-02 00:34:38 -04:00
675c1dda8a
Update skyrim-cell-dump to 0.4.1
2022-10-01 17:57:02 -04:00
2bb7b78cd5
Update skyrim-cell-dump to 0.4.0
2022-09-30 16:47:43 -04:00
183c60f52d
Update dependencies
2022-09-30 13:26:30 -04:00
3c16787756
Update skyrim-cell-dump to 0.3.4
2022-09-30 13:03:59 -04:00
fa2de316cb
Try to extract .exe before skipping it
2022-09-29 20:16:36 -04:00
7f0f5ca2ff
Merge branch 'main' of github.com:thallada/modmapper into main
2022-09-29 20:10:58 -04:00
49fcde836a
Skip .exe files
2022-09-29 20:10:55 -04:00
662bd7e355
Merge branch 'main' of github.com:thallada/modmapper into main
2022-09-27 12:19:10 -04:00
589b00923e
Replace trailing period in folder names when saving plugin file
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NTFS apparently does not like that and it breaks.
2022-09-27 12:18:25 -04:00
cf4e83c054
Fix has_next_page scraping logic
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The next button doesn't appear on the last four pages. Instead, check if the selected page is the last page.
2022-09-26 00:15:25 -04:00
203af0adc9
Scope bulk_get_last_updated_by_nexus_mod_ids by game_id
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Was accidentally skipping a ton of skyrim mods because of this.
2022-09-26 00:03:39 -04:00
c3264b3b11
Enable updating skyrim mods
2022-09-24 19:58:26 -04:00
f2a4205b89
Handle missing author names
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For some reason, some older Skyrim mods have an author link but no author text. In that case, default the name to "Unknown".
2022-09-17 12:25:59 -04:00
afefc8fef3
Don't try to parse dirs after extracting with 7z
2022-09-12 21:03:29 -04:00
fe908799d7
Try to fix saving plugins with "\\" in path
2022-09-05 18:47:43 -04:00
e531386095
Detect failed extract with 7zip
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And skip the file if the metadata on the server is also missing (high probability that the archive is just corrupt if this is the case).
2022-09-04 17:42:21 -04:00
d2510c72aa
Remove unused import
2022-09-03 15:43:36 -04:00
e96d760a1c
Create mod subdirectories for each game
2022-09-03 14:29:50 -04:00
14be03cd3d
Make separate mod search indices per game instead
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Saves significant amount of space in the json if I don't need to list a game name for every mod.
2022-09-03 00:49:57 -04:00
84a02971a0
Add game names to mod search index
2022-09-03 00:35:26 -04:00
782f7a473f
Add dump_games command
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So the frontend can map game db ids to nexus names.
2022-09-03 00:34:59 -04:00
7d229ccd1a
Add support for scraping classic Skyrim mods
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Not adding it to the update.sh script quite yet since I need to run the very long process of downloading every classic skyrim mod that currently exists on the nexus first.
2022-09-02 00:43:53 -04:00
89428da6e0
Fix plugins data dump with updated_after parameter
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I was accidentally omitting plugins from the plugins data list when the `updated_after` parameter was used. Splitting it up into two queries makes it much simpler.
2022-08-21 00:16:51 -04:00
b80edb49fa
Serialize plugin hashes to strings
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Avoids having dealing with JSON parsers on the frontend that loose precision and avoids having to convert integers to strings.
2022-08-08 23:37:27 -04:00
33a29df2cb
Dump file plugins with full_path, not file_name
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Needed to distinguish two plugins of the same name in a file.
2022-07-23 01:00:48 -04:00
330fd8ad28
Remove destination folder from sync commands
2022-06-30 01:35:03 -04:00
1c1303e4f6
Separate buckets for each file type
2022-06-30 01:29:54 -04:00
4b7a52588c
Use rclone for sync, add more instructions
2022-06-29 16:36:32 -04:00
09c87fa93b
Split up batched mod data query to speed up dump
2022-06-05 02:58:11 -04:00
d72ed943ce
Append all command output to the log
2022-06-04 18:53:06 -04:00
bafa405223
Add tracing logging to all commands
2022-06-04 18:51:20 -04:00
8f420c5558
Pass -u option to plugins_data command, not cells
2022-06-04 16:48:10 -04:00
026d175da4
Add updated_after option to limit files generated on every run
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Instead of generating files for all mods every update, only update files for mods that have been updated since the last run.
2022-06-04 00:50:11 -04:00
bed49d0953
Add a new command to dump files to json files
2022-06-01 00:54:29 -04:00
f59a0155d8
Add files array & file/plugin count to mod data json
2022-06-01 00:53:17 -04:00
04c0501514
Revert change to get_cell_data query
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I didn't meant to commit this, it was an experiment that ended up being way too slow.
2022-03-23 17:24:41 -04:00
4e5284a57f
Add mod_cell_counts dump to update.sh
2022-03-18 00:30:27 -04:00
65f841eef3
Go back to INNER JOIN on mod_cell_counts instead
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This saves a lot of space and there's no real need to differentiate between 0 and does not exist.
2022-03-18 00:28:23 -04:00
02c03bd1d9
Use LEFT OUTER JOIN to include mods with 0 cell edits
2022-03-18 00:16:33 -04:00