Add fix for boat drag water-walking

This commit is contained in:
2025-06-19 08:11:52 -04:00
parent c25499b41e
commit f81be1833b
6 changed files with 6 additions and 4 deletions

View File

@@ -66,7 +66,7 @@ float FrameTurnRate
float CurrentTurnRate ; the actual turn rate being applied this frame (decayed or accelerated version of FrameTurnRate)
float TurnRateAcceleration ; how quickly turn rate ramps up (default: 0.15)
float TurnRateDeceleration ; how quickly turn rate decays when not turning (default: 0.92)
float LandZThreshold ; Z position that the boat must be above to be considered on land (default: 10)
float LandZThreshold ; Z position that the boat must be above to be considered on land (default: 40)
float WaterLevelZ ; Z position of the water level (default: 0)
float RowTimer ; current time left before stopping rowing
@@ -312,6 +312,7 @@ begin GameMode
if (ModVersion < 0.2)
set ModVersion to 0.2
set ColliderPosThreshold to 1.0
set LandZThreshold to 40.0
endif
if (Resetting == -1)