Files
RowYourBoat/ResultScripts/RYBQuestStage3InitCollider.psc
Tyler Hallada b55cb04827 Fix mod for update 1.1
For some reason `SetActorsAI 0` (when run on a ref in another cell) seems to immediately CTD in the new 1.1 update. So I am commenting that out in all the result scripts for now. It doesn't seem to affect the collision detection at all, so I think it is fine to leave commented until hopefully virtuous fixes it.
2025-06-14 17:31:08 -04:00

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; RYB Stage 3 Initialize Collider
set RYB.Collider to RYBColliderRef
set RYB.ColliderOffset to 300
set RYB.ColliderOffsetReverse to 350
set RYB.ColliderMoveFreq to 0.05
set RYB.ColliderZ to 1
RYBColliderRef.SetActorAlpha 0.0
RYBColliderRef.SetActorRefraction 10.0
RYBColliderRef.AddSpell MG14JskarInvis
RYBColliderRef.SetActorValue Aggression 0
RYBColliderRef.SetActorValue Blindness 100
RYBColliderRef.ModActorValue Sneak 0
; RYBColliderRef.SetActorsAI 0 ; causes crash in 1.511.102.0
RYBColliderRef.SetDestroyed 1
set RYB.CollisionDetectDelay to 2
set RYB.CollisionDetectZThreshold to 10