4b6c1570ac
Load and update shop keywords, update shop gold
2021-02-13 17:51:34 -05:00
b33fa4ec77
Merch chest activator, fixup buy and sell
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Moved public chest to dummy cell and created activator with chest model to interact with in the shop cell instead. Fixed issues with buying and selling to shops.
2021-02-09 23:54:24 -05:00
f1cdd9baf5
Update esp
2021-02-06 00:30:17 -05:00
c986c14754
Allow selling items to the public merch chest
2021-02-06 00:29:47 -05:00
5e36e7bb6b
Update Bazaar Realm.esp
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This also disables the shelf statics in the BREmpty cell, since shelves should be dynamically loaded now.
2021-01-23 20:13:10 -05:00
13d4ad31c8
Refactor Merchandise and shelves
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Update scripts to support new shelf and merch loading process. See Plugin code for details.
2021-01-23 20:11:47 -05:00
8eeae0cf64
Partial refactor of merch for multiple shelves
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Loads merch onto multiple shelves after loading interior refs.
2020-11-28 23:46:33 -05:00
90087c3056
Update calls to load interior ref lists
2020-11-21 01:37:41 -05:00
679a97a2d6
Update ESP file
2020-11-18 23:37:07 -05:00
e032084c1c
Fix load shop, implement vendor NPC transactions
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Splits out the original merchandise chest into two chests: a private merchandise chest in a dummy cell that sources the shelves when visiting a shop and a public chest in the interior of the shop that allows visitors to sell items and owners to deposit or withdraw items from the shop merchandise.
2020-11-18 23:31:41 -05:00
5cf8deea30
Fix list shops cancel, run maintenance on load
2020-11-14 02:25:02 -05:00
ece73fcf0e
Implement buying merchandise off shelf
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Refreshes the shelf after buying and after closing chest.
2020-11-02 01:39:45 -05:00
69b87517ec
Get/Set merch and refs by shop id
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Also, rename placeholder to activator. Some MCM UI improvements.
2020-10-25 03:21:08 -04:00
40350de32e
Update esp file
2020-10-20 01:36:24 -04:00
1d5ce98b8d
Load selected shop in list shops menu
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Haven't tested yet, waiting for API to compile
2020-10-20 01:26:49 -04:00
388fd7b7e0
Add ListShops action to MCM menu
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Very bare-bones and expiremental right now as I figure out the best UI for choosing shops.
2020-10-19 01:13:18 -04:00
e6a4b19f5a
Refactor API calls to use success/fail events
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All async native function calls now respond on separate success & fail events.
Improve error messages and save `BugReportCopy` in one place on BRQuestScript.
2020-10-18 20:56:10 -04:00
cd9d11edfd
Add shop name & desc update, better error handling
2020-10-18 02:33:26 -04:00
2e0a283ce5
Remove existing pex compiled scripts
2020-10-17 19:29:31 -04:00
ae64831ca3
Start gitignoring pex files
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Was starting to get too annoying.
2020-10-17 19:25:17 -04:00
8030bb1c8a
BRClient.Init bool result, messagebox on error
2020-10-17 19:23:57 -04:00
2f61106649
Reset MCM UI when StartMod fails
2020-10-16 20:20:51 -04:00
561b9574b6
Use events for calls to async native functions
2020-10-15 23:42:57 -04:00
4c9ab4bef2
Handle Replace3D in callback in trigger script
2020-10-13 22:38:27 -04:00
fd89a8ee0d
Rename workspace, add REAMDE
2020-10-12 21:45:07 -04:00
6cdd85a866
Initial commit, all scripts and esp
2020-10-12 21:26:16 -04:00